Erik wrote:
Let's take the same hypothetical scenario e.g. Talon skirmisher vs random enemy in the streets. Enemy either has gangly as adjective or as a disguise. I think disguise is borderline acceptable, permanent adjective is far worse. Talon skirmisher looks for gangly to shoot but instead he ends up shooting the priestess down the street, his fellow Talon that spells him up all the time.
This isn't realistic game-wise, it's realistic on some strange meta-gaming level. Yeah, gangly and gangly are the same word but inside the game, said Talon would know the priestess, her face, what her name is and he would never try to shoot her in the face just because he's looking for someone that only appears to look like her. This is disguise, not mimic. Most times, the enemies don't even have the same race or gender.
Very simple solution would be to make skirmish more encompassing and have it accept the entire 'adjective gender race' combo instead of just the adjective or the race. But that still leaves a problem with spells and other skills and we do need a rule on what is acceptable and what is not.
That real life example by Terrus is perfect for group fights. Completely unrealistic to start hitting your people just because someone looks like them. The whole issue isn't on avoiding ranged combat by making yourself unrecognisable, it's to avoid the obvious abuse of negating ranged combat because it will result in unrealistic friendly fire.
Actually, it can be realistic. Lets look at police comparisons for line ups. They take people that look similar and line them up to pick out a witness. This is done at close range.
Skirmish now, is done at long range. You have to think that down the street or one "room" or so away in SK isn't particularly defined length wise. It can be a short distance, or in the case of wilderness, a long distance. It's not unfeasible that, at long range, a person mistakes someone for someone else and shoots the wrong person. You can't notice their gear at those distances, so, at best it's probably just a somewhat vague outline of details, aka the adjective. In that case, it's possible for two gangly halflings to look identical and mistakenly shoot the guard, mistaking it for your disguised enemy. After all, a true master of disguise causes confusion among his enemies and turns them against each other. It only comes to light later after the damage has been done that things clear up and they realized the impostor (disguised individual.)