Shattered Kingdoms

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 Post subject: Re: Code Update 3/1/2014 Q&A
PostPosted: Sat Mar 01, 2014 6:19 pm 
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Implementor

Joined: Wed Feb 27, 2002 4:00 pm
Posts: 8220
Location: Redwood City, California
FinneyOwnzU wrote:
On related note, does this include an SSH proxy that uses your "home" IP to connect to the MUD? If so, this change just gutted my ability to play SK since I would speculate most of my play time is via proxy from work.

The first resort should be to use the FMUD client. If that does not resolve your situation then:

If you ssh to your machine at home and use that to connect to the game, that's acceptable to me. But make sure not to use open proxy software to do it, because then your home machine will be detected as a proxy and blocked.

Such a work-around should only be used by the owner of the machine. You should also drop the staff an email saying what you are doing, the same as is commonly the practice when two people are playing from the same IP address.


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 Post subject: Re: Code Update 3/1/2014 Q&A
PostPosted: Sat Mar 01, 2014 6:34 pm 
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Mortal

Joined: Wed Apr 24, 2002 11:51 am
Posts: 1500
Dulrik wrote:
FinneyOwnzU wrote:
On related note, does this include an SSH proxy that uses your "home" IP to connect to the MUD? If so, this change just gutted my ability to play SK since I would speculate most of my play time is via proxy from work.


The first resort should be to use the FMUD client. If that does not resolve your situation then:

If you ssh to your machine at home and use that to connect to the game, that's acceptable to me. But make sure not to use open proxy software to do it, because then your home machine will be detected as a proxy and blocked.

Such a work-around should only be used by the owner of the machine. You should also drop the staff an email saying what you are doing, the same as is commonly the practice when two people are playing from the same IP address.


Using the FMUD client from work would still require a proxy, since I would have to open the Shattered Kingdoms webpage. The only difference would be HTTP instead of SOCKS proxy. I have no idea if the SSH client I use is considered "open" or not. I know it is secure/private and that only I can use it, since it has both password and IP authentication.

I'll have to check into that I guess. Not really my area of expertise.


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 Post subject: Re: Code Update 3/1/2014 Q&A
PostPosted: Sat Mar 01, 2014 7:43 pm 
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Mortal

Joined: Wed Sep 24, 2008 12:21 pm
Posts: 4452
laugh @ hoarder status.


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 Post subject: Re: Code Update 3/1/2014 Q&A
PostPosted: Sat Mar 01, 2014 7:47 pm 
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Mortal

Joined: Wed May 02, 2012 4:58 am
Posts: 700
Location: Rolling in the Grave
SK Character: Gailehn, Stephanov
ninja_ardith wrote:
laugh @ hoarder status.


Right there with you a bit. I wasn't holding excessive armor.
Had my armor stolen off my back. Was clarified to me in game
the code would hit that also. Wish I had known. But at least
clarified.

All well - situation mucked up but will sort in a week I imagine.

Yeah. Most fun H flag ever.


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 Post subject: Re: Code Update 3/1/2014 Q&A
PostPosted: Sat Mar 01, 2014 8:23 pm 
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Mortal

Joined: Fri Apr 17, 2009 9:50 pm
Posts: 5522
ninja_ardith wrote:
laugh @ hoarder status.


Mental image:

Image


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 Post subject: Re: Code Update 3/1/2014 Q&A
PostPosted: Sun Mar 02, 2014 5:25 pm 
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Mortal

Joined: Sat Jul 16, 2005 7:50 pm
Posts: 1798
ohhhh i would also play SK at work if i know how to do that proxy stuff

i would be happy to let you know that i am going to proxy

and after reading this update i kinda want to be the first to achieve that hoarder status!!!


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 Post subject: Re: Code Update 3/1/2014 Q&A
PostPosted: Sun Mar 02, 2014 8:17 pm 
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Implementor

Joined: Wed Feb 27, 2002 4:00 pm
Posts: 8220
Location: Redwood City, California
The last sentence sounds a bit trollish, but I will answer seriously. It is too late to be the first. 17 characters lost all their phat loot and received the mark of shame yesterday.


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 Post subject: Re: Code Update 3/1/2014 Q&A
PostPosted: Sun Mar 02, 2014 8:20 pm 
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Mortal

Joined: Fri Apr 17, 2009 9:50 pm
Posts: 5522
This makes me wonder: is the status account-based or character-based? In other words, will each character with the same e-mail address be gifted with the H?


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 Post subject: Re: Code Update 3/1/2014 Q&A
PostPosted: Sun Mar 02, 2014 9:18 pm 
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Mortal

Joined: Thu Apr 14, 2011 10:26 am
Posts: 1252
SK Character: Rolf
Not allowing proxies seems rather draconian to me.


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 Post subject: Re: Code Update 3/1/2014 Q&A
PostPosted: Sun Mar 02, 2014 9:22 pm 
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Mortal

Joined: Mon Jan 02, 2006 7:47 pm
Posts: 3776
Location: Virginia
SK Character: Amorette
Dulrik wrote:
17 characters lost all their phat loot and received the mark of shame yesterday.


I accept this award on behalf of Vermel. Thank you to the academy


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