Storm wrote:
I get from the staff's replies that indeed this game may not be for me.
Quote:
If you never want to step into the PK arena, it is a valid question as to why you would want to play SK.
That pretty much sums it up.
I would like to apologise for the sociopath term I used earlier and say that the guy posting (more like trolling) as Storm on the other forums is certainly not me.
It really is perfectly possible to play SK without getting involved in PK. There have been tons of pacifist characters through SK history. Granted, you may still be targeted on occasion or get killed if you're grouped with somebody who's at war, but it's not that difficult to get away from.
However, most of us consider the PK to be a part of roleplay in Shattered Kingdoms. Characters who are designed to engage in conflict, especially in the ages-old war of GOOD vs EVIL, such as paladins, priests of war, members of tribunals or warring cabals, etc, will certainly bring you into PK through normal RP. This can be frustrating, sure, especially for the losing side of the fight- but I argue that a good roleplayer can- and will- roleplay the losing side of the battle too. In fact, I would argue that it usually requires a better roleplayer to choke down his OOC pride in order to play out his character's in-game defeat. You should probably know by now already if you want to engage in PK or not. If you don't, then orient your character's RP away from that. If you do, then stick with it, but just understand that dying and losing your equipment is likely going to be a part of that. Unless and until you become a skilled player, there might be a lot of death and looting while you build up your skills. That should be considered as a part of the game.
Now, it's true that you could be trying to play a character who can participate in PK, only to find yourself constantly on the losing end of mob-ganks. This can be a sad reality of the game, particularly for those who don't play with a group of OOC-friends, and when the most skilled PKers follow each other to the same factions and/or ally with each other (also makes sense- we all want to play with our friends). The game doesn't always encourage *FAIR* PK, and actually probably encourages group-v-solo gank-fests, and I'm sure that can be discouraging for anybody trying to break into it. But by & large, we have a relatively balanced RP/PK landscape out there as far as MUDs go. I hope you can find a place within that balance that appeals to you, and that you decide to stick around for a while.