Shattered Kingdoms

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PostPosted: Tue Mar 06, 2007 8:40 pm 
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Joined: Sun Jul 24, 2005 10:00 pm
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Location: LA
josephusmaximus3 wrote:
Wraiths are in the ether too though... if you was smart.
Yikes...


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PostPosted: Tue Mar 06, 2007 8:51 pm 
Dulrik wrote:
My tweaks were not motivated by any whining in this thread. They were made based on careful analysis supported by logs that was submitted by a necromancer that I had asked to perform tests.


That was made in jest, D, I am well aware that you do not change things drastically or without good cause and I am more than well aware you will always fix things that aren't 'just right' even if it means undoing something you just did or doing it more.


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PostPosted: Tue Mar 06, 2007 10:04 pm 
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you can just thank me for sending him those logs then...


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PostPosted: Wed Mar 07, 2007 3:24 am 
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Sleeping in an inn while holding three controls is pretty nice as a halfling necro. I remember my last halfling necro who couldn't even regen mana with two controls (and was in the adepts).


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 Post subject: Re: Necromancers
PostPosted: Wed Mar 07, 2007 7:48 am 
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Grakus wrote:
Call armor sir! Call armor!


From what corpse?


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PostPosted: Wed Mar 07, 2007 10:45 am 
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could you make it so that animates automatically wear all when you animate them?


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PostPosted: Wed Mar 07, 2007 11:00 am 
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Joined: Sat Nov 20, 2004 11:38 am
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Location: Milton Ontario Canada
SK Character: Umdon
Whats so hard about telling X to get the armor?


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PostPosted: Wed Mar 07, 2007 11:03 am 
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lag+bad memory


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PostPosted: Wed Mar 07, 2007 7:12 pm 
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Yah, holding two sessprians shouldn't be hard at all for a human.

Hell, I'd image I'd see a deep-elf necro running around with two sessprians and varloch up front with a myravaeln for backstabbing.


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PostPosted: Wed Mar 07, 2007 8:43 pm 
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That WOULD work, wouldn't it...


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