Dulrik wrote:
I'm hoping the middle ground was already found. Based on the time Finney posted back on page 7, it's likely his example was already using the revised magma spray damage, which went in at the nightly reboot. I've also upped the spell casting time slightly. Now it's time to wait and see awhile to determine if it really needs any other changes.
As for the magma spray staff, I think that's lame. Some imm obviously decided to try to make the equivalent of the hell's wind staff now that it's not allowed anymore.
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Algon's PoV:
People need to stop thinking about the character they discuss changes. DA + Lakir are the biggest offenders here, clearly. DA plays a priest who is owned by this change. Lakir plays a warlock who owns after this change.
Anyways, as far as the four points of view:
DA - Make MP only unaffected on cling.
Lakir - No changes.
Finney - If a change is made, make the initial cast affected by MR.
Dulrik - Lower initial damage and lengthen cast time.
DA: This is just stupid. Magma will still suck if the cling is not affected by MP. Warlocks are the worst class in the game (before this change). Changing them to still be the worst class is not a fix.
Lakir: 2shotting gm swashes/scouts/hellions/paladins isn't what should go down. I can see 3shotting them, but 2shotting is before most people are smart enough to type 'flee'. It's too fast for this mud as it stands.
Finney: Making the initial cast affected by MR is a hopeless tacticians dream of making the people who play this mud diversify the equipment they wear. The imms have made it so, through a number of stupid changes, MP is by far the best enchantment in the game. Trying to change it so hybrids need to wear MR to not die in 2 magmas is excessive.
Sadly, I agree generally with Dulrik's fix in this situation. Adjusting magma to do roughly 80% of its initial cast damage (which I hope is roughly the common ground he found) is the correct fix here. Upping the casting time on the spell is relatively meaningless IMO, as warlocks generally use o all bash, c 'magma', o all bash, c 'magma' to kill people anyways. I suppose it is a small wimp in group fights, admittedly.
Overall, the massive change made in a single update and the general support for the size of this change to warlocks makes it clear that this issue has been ignored for way too long by our imms. Imbalances shouldn't reach this point, it causes unnecessary controversy.
As far as magma spray staves being unfair? Talk to your voodoo-log-off past imm. I agree - overpowered magma spray staves are stupid.