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 Post subject: Re: Brainstorm: What change(s) would excite you to play?
PostPosted: Tue Oct 11, 2016 11:51 am 
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Baranov wrote:
I've seen plenty of giant scouts wreck people at ranged.

This was probably before the huge nerf to enhanced damage, right?


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 Post subject: Re: Brainstorm: What change(s) would excite you to play?
PostPosted: Tue Oct 11, 2016 1:38 pm 
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Dubzilla wrote:
Baranov wrote:
I've seen plenty of giant scouts wreck people at ranged.

This was probably before the huge nerf to enhanced damage, right?


True, I've seen no test of ranged damage post the enhanced damage update.


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 Post subject: Re: Brainstorm: What change(s) would excite you to play?
PostPosted: Tue Oct 11, 2016 1:57 pm 
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Joined: Mon May 19, 2008 5:06 am
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The one I saw featured a sprite scout and said scout totally sucked with bow and crossbow. But I'd have expected that pre update as well.


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 Post subject: Re: Brainstorm: What change(s) would excite you to play?
PostPosted: Tue Oct 11, 2016 8:30 pm 
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This isn't an original idea, it's a feature I saw on another mud that I really liked and thought I'd bring here.

How about a "character notes" system (aka role, background, etc)? This seems like something that could be similar to the Description system, but it would be a 100% optional set of entries made by the player in whatever form they liked, all the way from bullet points to creative writing submissions, to explain whatever they wanted to about their character. This would be visible only to immortals and the character.


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 Post subject: Re: Brainstorm: What change(s) would excite you to play?
PostPosted: Wed Oct 12, 2016 3:35 am 
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Joined: Sat Sep 10, 2016 6:13 pm
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SK Character: Gemyna Milmyra
patrisaurus wrote:
This isn't an original idea, it's a feature I saw on another mud that I really liked and thought I'd bring here.

How about a "character notes" system (aka role, background, etc)? This seems like something that could be similar to the Description system, but it would be a 100% optional set of entries made by the player in whatever form they liked, all the way from bullet points to creative writing submissions, to explain whatever they wanted to about their character. This would be visible only to immortals and the character.


Maybe you could go so far as to be able to make notes about other characters for your character to remember. You might use "remember <target>" and it would bring up all the notes made on that character which would then work for "remember self" too. The writing of notes might be "commit to memory <target> <note>"


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 Post subject: Re: Brainstorm: What change(s) would excite you to play?
PostPosted: Wed Oct 12, 2016 8:02 am 
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Joined: Wed Feb 27, 2002 4:00 pm
Posts: 8220
Location: Redwood City, California
patrisaurus wrote:
This isn't an original idea, it's a feature I saw on another mud that I really liked and thought I'd bring here.

How about a "character notes" system (aka role, background, etc)? This seems like something that could be similar to the Description system, but it would be a 100% optional set of entries made by the player in whatever form they liked, all the way from bullet points to creative writing submissions, to explain whatever they wanted to about their character. This would be visible only to immortals and the character.

I have had this on my list of potential changes for quite awhile. It would be like a journal and the point would be to detail the history of your character and explain their motivations.

It could also be optionally published once the character is retired (such as directly to the afterlife forums).

I wonder how many people would actually use that system much less be excited by it? Let me know.


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 Post subject: Re: Brainstorm: What change(s) would excite you to play?
PostPosted: Wed Oct 12, 2016 8:10 am 
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SK Character: Gemyna Milmyra
Dulrik wrote:
patrisaurus wrote:
This isn't an original idea, it's a feature I saw on another mud that I really liked and thought I'd bring here.

How about a "character notes" system (aka role, background, etc)? This seems like something that could be similar to the Description system, but it would be a 100% optional set of entries made by the player in whatever form they liked, all the way from bullet points to creative writing submissions, to explain whatever they wanted to about their character. This would be visible only to immortals and the character.

I have had this on my list of potential changes for quite awhile. It would be like a journal and the point would be to detail the history of your character and explain their motivations.

It could also be optionally published once the character is retired (such as directly to the afterlife forums).

I wonder how many people would actually use that system much less be excited by it? Let me know.


I would quite a bit. It would save me from having all these external text files that I use to keep track of my characters interactions with people which is quite inconvenient if I log in to play from a different location than normal.

Maybe you could even have certain actions automatically go to the background, ie joins a religion/tribunal/cabal, greets people the first time, etc.


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 Post subject: Re: Brainstorm: What change(s) would excite you to play?
PostPosted: Wed Oct 12, 2016 8:32 am 
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Joined: Thu Aug 31, 2006 1:50 pm
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Location: Canada
SK Character: Karsh
Dulrik wrote:
patrisaurus wrote:
This isn't an original idea, it's a feature I saw on another mud that I really liked and thought I'd bring here.

How about a "character notes" system (aka role, background, etc)? This seems like something that could be similar to the Description system, but it would be a 100% optional set of entries made by the player in whatever form they liked, all the way from bullet points to creative writing submissions, to explain whatever they wanted to about their character. This would be visible only to immortals and the character.

I have had this on my list of potential changes for quite awhile. It would be like a journal and the point would be to detail the history of your character and explain their motivations.

It could also be optionally published once the character is retired (such as directly to the afterlife forums).

I wonder how many people would actually use that system much less be excited by it? Let me know.


It's the kind of thing I would enioy/make use of.


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 Post subject: Re: Brainstorm: What change(s) would excite you to play?
PostPosted: Wed Oct 12, 2016 10:02 am 
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ssenpsl wrote:
I would quite a bit. It would save me from having all these external text files that I use to keep track of my characters interactions with people which is quite inconvenient if I log in to play from a different location than normal.

Maybe you could even have certain actions automatically go to the background, ie joins a religion/tribunal/cabal, greets people the first time, etc.

As I mentioned though, I am thinking of this as a story journal / diary and not as a log. Meaning you would need to write entries to it and those entries should be in character.


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 Post subject: Re: Brainstorm: What change(s) would excite you to play?
PostPosted: Wed Oct 12, 2016 10:36 am 
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Joined: Tue May 31, 2005 9:16 am
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Dulrik wrote:
ssenpsl wrote:
I would quite a bit. It would save me from having all these external text files that I use to keep track of my characters interactions with people which is quite inconvenient if I log in to play from a different location than normal.

Maybe you could even have certain actions automatically go to the background, ie joins a religion/tribunal/cabal, greets people the first time, etc.

As I mentioned though, I am thinking of this as a story journal / diary and not as a log. Meaning you would need to write entries to it and those entries should be in character.


I could see value in having the option for both. An OOC log space would be helpful- I remember always having to waste my aliases with notes-to-self to keep track of information that I needed to reference quickly with my characters. Actually, the OOC log would have been very useful, and is something that I'd advocate before the IC journal.


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