Rial wrote:
Didn't you think for a split second, that a class that got a spell like "call armor" was designed for noobs, and that might hinder you in the long run? The fact that paladins are designed for noobs explains why they aren't the best, but they are pretty damn solid and take 0 skill to play.
Neither the class nor the call armor ability was "designed for noobs". The reason paladins get an ability like this is because their code says they should be heroically sacrificing their life to protect their comrades. While the spell won't help much if your PK opponent is determined to loot you, it does let you get up and running again in the event of a PvE disaster.
The fact that Rial doesn't get it shouldn't come as a surprise. We've already discussed how roleplaying-oriented material in the game goes completely over his head.