Shattered Kingdoms

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 Post subject: Re: Code Update 8/29/2011
PostPosted: Tue Aug 30, 2011 8:35 am 
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Mortal

Joined: Fri Aug 26, 2011 5:41 am
Posts: 103
lol, no idea what mundy is talking about with Exile.

The BH NPCs have been wimped though. They don't do much damage anymore, and are auto-hasted with like level 1 haste so they don't get attacks. They also have nowhere near as much HP as they used to.

The current King of Mobwarfare is definitely the Guardians. Only Tribunal with champion level swashies for taunting, champion level paladins for BoG and tons of both. And then the air elemental is easily the equal of anybody else's 'tough' law NPC.


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 Post subject: Re: Code Update
PostPosted: Tue Aug 30, 2011 8:53 am 
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Joined: Wed Sep 24, 2008 12:21 pm
Posts: 4452
Dulrik wrote:
ninja_ardith wrote:
- Fixed penalty to parry arrows in defensive stance

What does that even mean?

It means that you were supposed to be able to parry arrows while in defensive stance, but with a huge penalty to your chance. I discovered that the penalty was not being applied correctly, so people were able to parry arrows the same as other weapons when defensive. I fixed it.


I don't think I've ever seen anybody parry any missiles. Does this apply to all sorts of them or just arrows, and not crossbow bolts?


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 Post subject: Re: Code Update 8/29/2011
PostPosted: Tue Aug 30, 2011 3:22 pm 
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Implementor

Joined: Wed Feb 27, 2002 4:00 pm
Posts: 8220
Location: Redwood City, California
I know the penalty wasn't being applied, but maybe there is a completely different bug that is preventing any parries. Will take a look.


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 Post subject: Re: Code Update 8/29/2011
PostPosted: Tue Aug 30, 2011 3:30 pm 
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Mortal

Joined: Thu Apr 14, 2011 10:26 am
Posts: 1252
SK Character: Rolf
Thank you, Big D for the code update!!! Ardith owes you a bj for this one. Get to it, Ardith!


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 Post subject: Re: Code Update 8/29/2011
PostPosted: Tue Aug 30, 2011 5:43 pm 
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Mortal

Joined: Mon Dec 01, 2008 2:01 pm
Posts: 3527
Location: I'm in a glass case of emotion!
SK Character: Retired Troll
Code update all looks like good stuff.

Dulrik, while you are around and seem to have time for SK, do you think you could take a look at the save for charm person? It is the most devastating offensive spell in the game, but it seems to be the absolute hardest one to resist. Shouldn't it be as easy to resist as petrification?


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 Post subject: Re: Code Update 8/29/2011
PostPosted: Tue Aug 30, 2011 9:21 pm 
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Mortal

Joined: Thu Aug 02, 2007 4:09 pm
Posts: 832
Location: Sunnyvale, CA
Opey wrote:
Thank you, Big D for the code update!!! Ardith owes you a bj for this one. Get to it, Ardith!


Quoted in agreement.


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 Post subject: Re: Code Update 8/29/2011
PostPosted: Wed Aug 31, 2011 2:19 am 
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Mortal

Joined: Fri Apr 04, 2003 12:08 pm
Posts: 1357
Location: Through The Void
SK Character: Vivitnir
Gnimral wrote:
Opey wrote:
Thank you, Big D for the code update!!! Ardith owes you a bj for this one. Get to it, Ardith!


Quoted in agreement.



Totally agreed.


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 Post subject: Re: Code Update 8/29/2011
PostPosted: Wed Aug 31, 2011 3:38 am 
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Mortal

Joined: Fri Apr 29, 2011 4:48 am
Posts: 341
Kirsenvar wrote:
Gnimral wrote:
Opey wrote:
Thank you, Big D for the code update!!! Ardith owes you a bj for this one. Get to it, Ardith!


Quoted in agreement.



Totally agreed.


QIA


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 Post subject: Re: Code Update 8/29/2011
PostPosted: Wed Aug 31, 2011 4:27 am 
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Mortal

Joined: Thu Apr 14, 2011 4:51 am
Posts: 442
Kirsenvar wrote:
Gnimral wrote:
Opey wrote:
Thank you, Big D for the code update!!! Ardith owes you a bj for this one. Get to it, Ardith!


Quoted in agreement.



Totally agreed.


ditto


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 Post subject: Re: Code Update 8/29/2011
PostPosted: Wed Aug 31, 2011 6:17 am 
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Mortal

Joined: Wed Sep 24, 2008 12:21 pm
Posts: 4452
I'm already declaring massive weapons as fotm. This does hurt already rolled mercenaries, save for maybe Pilnor and Aritha (if she comes back she'll be a beast). Barbarians get a huge buff. Newer mercenaries that specialise in massive weapons get a bigger buff (specialize+frenzy anyone?) Sadly, this hurts swashbucklers. A lot.


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