Shattered Kingdoms

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Does the weight scaling on larger sized eq need to be brought down?
Yes. 62%  62%  [ 16 ]
No. 15%  15%  [ 4 ]
Wert. 12%  12%  [ 3 ]
diaf. 12%  12%  [ 3 ]
Total votes : 26
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 Post subject: Re: Equipment Weights
PostPosted: Mon Aug 20, 2012 8:00 am 
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Joined: Fri Jul 23, 2004 7:50 am
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Given that diamond barding is 42 pounds, I'd support either this change, or something that would lessen that impact somewhat. Having said that, I was able to keep myself just underweight in half-diamond / adamantite, and holding five weapons as well as the necessary consumables for two or three subsequent PK sessions. It's really a matter of cutting out the non-essentials, which makes the environment a little richer anyway.


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 Post subject: Re: Equipment Weights
PostPosted: Mon Aug 20, 2012 9:19 am 
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Joined: Mon Jun 21, 2004 12:58 pm
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Location: Spokane, WA
Whatever number is decided for the increased weight limit, if anything it should be a racial ability so that everyone isn't running around giant sized to get the increased weight limit. Also, hate to say this, that racial ability would not apply to griffons.


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 Post subject: Re: Equipment Weights
PostPosted: Mon Aug 20, 2012 10:00 am 
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Joined: Wed Sep 24, 2008 12:21 pm
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I think a 2x bonus to be very excessive.


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 Post subject: Re: Equipment Weights
PostPosted: Mon Aug 20, 2012 11:35 am 
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Joined: Fri Sep 22, 2006 2:42 pm
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ObjectivistActivist wrote:
Humans are supposed to be the most common race and have no drawbacks. They don't have drawbacks (such as increased weight of armor) and have only the bonus attribute max for their racial advantage (unlike races like giant that get mastered bash, edamage, and boulder no matter what their class, not to mention the innate bonus to bash and damage from size alone).

If you want to be a boulder chucking giant, play one that doesn't wear full heavy armor (the only reason you wouldn't have a ton of carrying room for boulders). It's a tradeoff, and one that's reasonable given the other advantages of the race.


There is a difference in having no drawbacks and just flat out being -better.- Humans are the best at nearly every profession save a few. The idea behind humans is a jack of all trades, master of none but they're actually the master of most trades. The innate bonuses from bash / damage aren't really much when bash lands so much anyways and a Human with 25 str can put out just a bit less damage than a giant or centaur.

Also the innate bonus to skills is completely negligible because the Human will eventually master those skills. The giant will be better at the beginning, but then wane off. Also, as it stands there are items that Giant's can't even wear. Try wearing an obsidian weapon or iron weapon. Even if it's size giant and you have 25 str, you still can't do it simply because it's so borked.

I agree with ardith. 1.5x would be beneficial. If I'm right it'd give them roughly 700ish lbs to work with. Having over 1000 lbs of carrying capacity would simply be too much for them to horde. They need some sort of boon though.


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 Post subject: Re: Equipment Weights
PostPosted: Mon Aug 20, 2012 11:43 am 
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Joined: Thu Aug 31, 2006 1:50 pm
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Location: Canada
SK Character: Karsh
Actually, the idea is that they're the jack of all trades and the masters of whichever one they want to be. That's why they get a +3 to their main stat.


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 Post subject: Re: Equipment Weights
PostPosted: Mon Aug 20, 2012 11:45 am 
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Joined: Wed Sep 24, 2008 12:21 pm
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Can you guys learn the difference between horde, and hoard?


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 Post subject: Re: Equipment Weights
PostPosted: Mon Aug 20, 2012 12:11 pm 
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Joined: Sat Oct 02, 2010 10:24 pm
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Even SK is a human dominated world, as it should be. Other races get special abilities, but humans get the ability to be awesome at whatever they feel like doing. If it wasn't this way, who the heck would bother to roll a human anyway? Humans should be one of the very best if not the best choice for most things.


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 Post subject: Re: Equipment Weights
PostPosted: Mon Aug 20, 2012 12:42 pm 
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Joined: Sat Apr 02, 2011 12:07 pm
Posts: 263
In reality SKs is a half-elf dominated world..


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 Post subject: Re: Equipment Weights
PostPosted: Mon Aug 20, 2012 1:36 pm 
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Joined: Wed Mar 06, 2002 10:34 am
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Location: Los Angeles, CA
Quote:
Load: 371.2/564.5 pounds


This is a giant with three giant weapons, full suit of giant tanso, all jewelry large. nothing in backpack but a 6 pieces of food and 1 obsidian. Now assuming I want ammo for my crossbow...this is what my weight goes up to
Quote:
Load: 402.4/564.5 pounds


That's 50 bolts.


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 Post subject: Re: Equipment Weights
PostPosted: Mon Aug 20, 2012 1:40 pm 
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Joined: Thu Oct 06, 2011 10:59 am
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Maybe some things should be about the RP and less about the mechanical advantages of size giant, or better the disadvantages just have to be factored in. :drunk:


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