Im2old4u wrote:
I haven't voted myself yet.
Maybe there is another way to smooth those combat rounds and avoid the instant 5 page roll in a 7 vs 7 people PK. Only the implementor knows what can be done and if it will work.
All I know is that many of the late changes encouraged group PKing while the code doesn't seem to be able to handle it.
By the original post, I never meant to slow only a few of skills/spells. A rather global delay on all skills/spells, leaving balance where it is.
The intention of this post is to see a more realistic battle in SK and as I already mentioned, there might be a brilliant idea out there which will bring the desired effects on the spot.
PS. I don't see how this would affect 'skilled' PKers badly.
gtg
Dulrik already thought of this in the "nospam" feature that he implemented not too long ago. If you don't want to use a tool that Dulrik has given the entire playerbase to cut down on combat spam then that's your problem.
There's also scripting you can use to cut down on stuff like this.
If the fuss is about all that scrolling that happens then I don't know what to tell you. You've already got lots of options to deal with it.
What you're asking is that Dulrik completely rewrite the way combat works now. And I'm sure he has better things to do than revise the timing on all of the spells and skills in the game.