silmar wrote:
Point one SK is not RL one can see some similarities but if you look closely its a little different.
Point two the skill idea you have has already been implemented in a way to the class most deserving of it.
Point three which I am just making now D has only a limited amount of time to work on SK and I would rather he focused on bigger things example targeted emotes, religion based spells/skills, rather than a skill that will only really hurt newbies.
I tried to respond to this yesterday but my post never went through.
Point 1 SK isn't real life that goes without saying but that doesn't mean that SK shouldn't have skills that fit into the game setting. Riding is a skill that would fit nicely in the SK game setting and I think it should be added, like swimming.
point 2 As I have already said that just because scouts have pathfinding doesn't mean that riding shouldn't exist. There is already a precedent set for two skills doing the same thing in two different ways, trip and bash. Also, you have to have a scout in your party for pathfinding to work. There are also two ways to blind people, color spray and blindness. Does that mean color spray should be changed because you can already blind people? No ofcourse not. Finally the ability to find paths in the forest and the ability to ride a horse are two different things completely and aren't really comparable in anyway. This point is totally invalid.
point 3 Using newbies as a shield, especially when you are wrong about them being hurt is rediculous. Dulrik has already said that he was weaned on muds way deadlier then this and he things that newbs are coddled to much around here. Also the riding skill, as I have stated before, will actually help newbies, not hurt them.
I find it hard to believe that you can't understand that with the changes to leveling riding will help people because it will enable newbies to travel witbh greater ease from one explored area to the next. Simply put. Riding makes it easier for a newbie to move. So a newbie will have an easier time seeking out new leveling areas and searching for skills and spells in the absence of a mentor. Riding helps newbies.
silmar wrote:
Newbis can get a mount easy costs gold can ask about where to get one. How do they get the fly spell. Not a lot of low level access to fly. That which is is not easy to reuse if care is taken. As a newbi I did use a mount a lot. Yes I left it behind and I learnt to be more careful with it.
My current char uses mounts all the time to get around. He is Champion. It is not only RP its the fact I can burn the mounts PE not my own so when I get somewhere I can do something. As for the idea of damage falling off a mount if its not enough to kill a lowbi its not going to do anything to a high level char, so whats the point. Most high level chars would have enough MP on their gear to make it do nothing anyway.
The idea in my eyes will only make SK less newbi friendly with out something more. Im all for having a mud that isnt easy but why create things that only hurt newbies. The problem I have with it there is no real good reason for it but there are a number of reasons against it.
Thinking on this more. Perhaps if a "ride skill" was put into SK. A foe could use trip or bash to knock you from a mount checked against it. Those classes with ride would have a chance to do some of the things you cant do while mounted such as dirt kick(different message something about flicking dirt with your weapon). Perhaps decrease order time for a pet that is mounted. But then there is something already like this that gives you a bonus while mounted.
silmar wrote:
Newbis can get a mount easy costs gold can ask about where to get one. How do they get the fly spell. Not a lot of low level access to fly. That which is is not easy to reuse if care is taken.
point 1 There is a mount you can buy for the same price as a horse in an easy to find place that gives access to flight. I believe it should be removed from the game but that's another can of worms.
silmar wrote:
The problem I have with it there is no real good reason for it but there are a number of reasons against it.
point 2There are no valid reasons to be against the riding skill? You are saying there are but you haven't said any. I can say there are tons of reason to be for the riding skill and there are, I have stated them above. The fact is there is no good reason why this skill shouldn't be added to the game. It would be an amature level skill with the same cost as Swimming.
silmar wrote:
Thinking on this more. Perhaps if a "ride skill" was put into SK. A foe could use trip or bash to knock you from a mount checked against it. Those classes with ride would have a chance to do some of the things you cant do while mounted such as dirt kick(different message something about flicking dirt with your weapon). Perhaps decrease order time for a pet that is mounted. But then there is something already like this that gives you a bonus while mounted.
point 3Thinking on this more isn't what you are doing. Either you don't understand the riding skill and it's benefits or you refuse to admit to them because you don't want the skill, either way all you are doing is stateing non-sense that
in no way, shape, or form has anything to do with the riding skill. In no way, shape, or form does the Hammer skill you are talking about give you the ability to kick dirt while mounted, reduce order lag, or trip or bash people off horses. You have no idea what your talking about.