Dulrik wrote:
To continue the original example, right now anyone can claim to be the follower of Slayne, but no one would believe him. I think that there ought to be some way you can prove your affiliation if you want. Maybe exemplars can make a neck slot item that only the cohort can wear. And what if it was the item that provided the exemplar bonuses? (which still only function while your exemplar is in the realm) Just brainstorming here.
These sort of things are what I generally do not like. The more RP stuff that you can 'prove' with in-game props, the less important RP actually becomes.
If someone wants to lie and say they're the apprentice of Mehlindi, they can very well do so. The problems for them start when mehlindi catches wind of it, and energy drains the poor sod into forgetting his own name. :p
As for the item being responsible for your bonus, that just seems weird. I don't think the connection should be item-related at all.
A few other ideas/thoughts on this:
*Exemplar/cohort private channel similar to group tell.
*Bonus to the cohort's XP depending on the mentor's charisma, when mentor/cohort are both in the realm.
*(this one can get a little overpowered perhaps, its just an idea anyway) Cohort earns a low level skill/spell from the master's spell/skill list, depending on the master's class. (the master should be able to chose which. Again, this might just be no good for SK, but the way I see it, if everyone starts having one of these, it won't much matter after a point)
*Master gains 'significant' combat benefits when fighting his cohort. He's basicly the one who's taught him most he knows, or if not, he's been with him in all his training. This means he can pretty much handle him in a fight , even when he gets to grand master. The master knows all of the student's secrets. This would stop cohorts from abandoning their master at gm, running away as if they owe him nothing
*Master/cohort gain combat bonuses when fighting in the same group. They know how to fight together.
*Cohorts may only recruit their own cohorts when their master approves them as 'ready'. Much similar to the faith system, the cohort system could have 3 levels:
lv1: you are X's cohort. He can abandon you if you fail him.
lv2: You are X's cohort, you can stand on your own two feet and he may depend on you in difficult situations. He has invested too much time in you now, and abandoning you would cost him dearly (level loss?)
lv 3: You are your own master. You still owe X most you know, but you an he can stand as equals. (at this point benefits from cohortship to the cohort are lost)
Masters should be limited to how many ppl they can have as cohorts at any one given time, but not limited to how many people they have taken to lv 3.
As for what these 'masters' could gain from all this
uh.. Mentor points maybe? :p