Shattered Kingdoms

Where Roleplay and Tactics Collide
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PostPosted: Sat Mar 29, 2008 8:53 am 
Syndal wrote:
I <3 whoever Achernar is, I've agreed with pretty much everything he/she has posted the past couple weeks.


He, noob.


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PostPosted: Sat Mar 29, 2008 8:54 am 
I thought if there were defenders, there was supposed to be less, or none of them, not weaker ones.


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PostPosted: Sat Mar 29, 2008 8:55 am 
ilkaisha wrote:
Syndal wrote:
I <3 whoever Achernar is, I've agreed with pretty much everything he/she has posted the past couple weeks.


He, noob.


Forgive me for not paying attention to who the imms are. =P


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PostPosted: Sat Mar 29, 2008 8:55 am 
Teh_Peso wrote:
Harlequin/MC/Druids have it easy solo defending an HQ, their cabal spells make it easy


This is incredibly true. . . . I can't recall exactly WHO it was, but Stocaryn and one other lady defended Losache against a full group well before they were GMs.

I'm pretty sure they didn't make it to the guards, even.


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PostPosted: Sat Mar 29, 2008 8:59 am 
Warlocks are the best HQ defenders, aren't they? I think that's the only thing they can do half-decently now.


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PostPosted: Sat Mar 29, 2008 9:00 am 
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Mortal

Joined: Fri Apr 30, 2004 8:48 pm
Posts: 1608
Location: My heart's in <strike>Iraq</strike> Texas with my newly re-enlisted 'som' 'soq' daughter
SK Character: Galida Apelila Shaloush Mayumi
Ninja raiding is still the way to go if you want to accomplish the stated goal of making off with the uber-magical object of superimportance. After all, their big bossman will take away their special abilities and tell them to get the uber-magical object of superimportance back while being severely hampered or risk further embarrassment since they can't protect whatever the big bossman said to protect because the big bossman said they can't have their special abilities to protect whatever they are supposed to protect. The big bossman has 2 WIS and 3 INT but still has the power. Go figure.


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PostPosted: Sat Mar 29, 2008 9:03 am 
It's absolutely PATHETIC that attempts are simply [REDACTED] to make when there is an opposing force. I think it completely defeated and butt-violated Dulrik's original plan for it.

In short: CRS is crap.



(yeah. Warlocks are pretty much good only for that now, if you can manage to level them up.)


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PostPosted: Sat Mar 29, 2008 9:14 am 
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Mortal

Joined: Fri Apr 30, 2004 8:48 pm
Posts: 1608
Location: My heart's in <strike>Iraq</strike> Texas with my newly re-enlisted 'som' 'soq' daughter
SK Character: Galida Apelila Shaloush Mayumi
ilkaisha wrote:
butt-violated


:o

After being the victim of the over-25 portion of the military physical examination... wow, that hurts.


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PostPosted: Sat Mar 29, 2008 9:17 am 
trying to keep it "gameplay" ;)


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PostPosted: Sat Mar 29, 2008 9:18 am 
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Joined: Wed Sep 10, 2003 3:57 am
Posts: 140
Cool down everybody, we've been through this CRS crap far too many times.

CRS is a way to test AI vs players and has nothing to do or offer to RP.
No matter how many expensive earrings you buy to your broken car, it won't change it to something else than a broken car.
Getting an engineer might prove much more efficient and cheaper though...

Cheers.-


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