FinneyOwnzU wrote:
Most people don't sit around casting lightning bolt, cause light or other spells to keep themselves in combat the entire duration they are online. So when a rogue wants a warlock dead, it's going to happen. It's not a matter of "if", it's a matter of "when".
Their problem then. There are mechanics given to any warlock to avoid any chance of backstab always, especially since they can heal back up.
FinneyOwnzU wrote:
And re-read my post. A non-tribunal warlock will not have three ranks all the time, which means they can still die in one good round of melee attacks from a mercenary/barbarian with a stoneskin penetrating spear or polearm (which are readily available).
I beg to differ in that, there is a very easy way for every character to get another NPC in his group 24/7. VERY easy. But obviously for being in the forum I can't say it here.
FinneyOwnzU wrote:
And, no, there's nothing wrong with an 85 MP character dying in two magma sprays. That's three to four rounds, which is about all it takes to drop any character.
I'm sorry, but if MP is totally ignored, it will happen. Be it that you have 0 MP, be it that you are a naked furied barbarian with an MP penalty or be it that you have godly amounts of MP(80+), magma will always do the same damage. So it's just HP pools vs a very fast casting high dmg spell, the preparation taken to well enchant items is ignored(and I think most of us consider stats of 80+ MP, 20 will, 15 fort, 10 refl more than decent).
As for your opinion for MR instead of MP, any damage spell that ignores MP is overpowered in my book. Why? Because it's magical protection, it's mean to protect you from magic(like magma, duh). Only other spell that can win such situations is petrification, which has a much longer casting time, a much easier to get save(which can be upped with buffs including certain spells available to PCs) and it's not exactly an I-win spell, since it doesn't exactly produce a corpse and it doesn't kill you. You get a depet and run away with all your stuff.