StylesP wrote:
Eat needs more lag, plain and simple. How is that a penalty for scouts, when they aren't ever the ones spam eating things? Nice misdirect attempt, though, I guess. Eat should have the same lag as quaff. Not sure why this is even up for debate. Bam, problem solved, and it's not a "wimp" to anyone. It's balance.
I don't understand how you can't see that my solution is better. My way in no way hurts scouts and makes MR barbarians expend more resources to get the same amount of healing. If you can eat 3 mistletoe per round that each give 10% or 2 mistletoe per round that each get 15%, then what's the difference in terms of healing rates? This is basic arithmetic, man, and my solution is a harder wimp to MR barbarians than introducing eat lag is. Think about it.
Of course, all of this is if the facts even support the case that mistletoe is overpowered compared to quaffing heals. We just need to know the numbers. If you would like to make a meaningful contribution, you could start supplying some actual facts.