Shattered Kingdoms

Where Roleplay and Tactics Collide
VOTE NOW!
It is currently Mon Nov 25, 2024 4:12 pm

All times are UTC - 8 hours




Post new topic Reply to topic  [ 35 posts ]  Go to page Previous  1, 2, 3, 4
Author Message
 Post subject: Re: ordering tribunal guards to cast used to be cool
PostPosted: Fri Apr 18, 2014 6:09 pm 
Offline
Mortal

Joined: Mon Feb 17, 2003 9:55 pm
Posts: 1365
I'd put it this way. There's not a lot of sense in "Look at that city over there. Its soldiers follow orders just like ours do, and for the same basic reason. They even have similar races and classes. Let's destroy that abomination / capture these rebels / etc."

It certainly doesn't prevent war if cities are more similar, but it's not as satisfying from a story perspective. And story is what brings players with no great PK interest into the wars.

So a lot depends on what you mean by template. There's nothing wrong with HP and armor caps or somesuch. I have no quarrel with tamping down guards that are so physically powerful or tank-like that they distort gameplay. But to go further and say guards can't have significantly different abilities ... that's losing a lot of color just to make balance somewhat tighter. I see it as a bad trade.


Top
 Profile  
Reply with quote  
 Post subject: Re: ordering tribunal guards to cast used to be cool
PostPosted: Fri Apr 18, 2014 6:28 pm 
Offline
Mortal

Joined: Fri Apr 17, 2009 9:50 pm
Posts: 5522
Forsooth wrote:
I'd put it this way. There's not a lot of sense in "Look at that city over there. Its soldiers follow orders just like ours do, and for the same basic reason. They even have similar races and classes. Let's destroy that abomination / capture these rebels / etc."


With the changes made to RP enforcement a year or two ago, your observation is both easy to understand and easy to fix as far as SK logic goes:


Forsooth wrote:
I'd put it this way. There's a lot of sense in "Look at that city over there. Its soldiers follow orders just like ours do, and for the same basic reason. They even have similar races and classes. But they're the wrong alignment. Let's destroy that abomination / capture these rebels / etc."


Top
 Profile  
Reply with quote  
 Post subject: Re: ordering tribunal guards to cast used to be cool
PostPosted: Sat Apr 19, 2014 4:52 am 
Offline
Mortal

Joined: Thu Apr 14, 2011 10:26 am
Posts: 1252
SK Character: Rolf
Forsooth wrote:
I'd put it this way. There's not a lot of sense in "Look at that city over there. Its soldiers follow orders just like ours do, and for the same basic reason. They even have similar races and classes. Let's destroy that abomination / capture these rebels / etc."


Why not? This pretty much happens all the time in and outside of SK. Pretty much exactly this.

What we mean by "template" is what Finney spelled out. Tribunals would have their guard NPCs standardized so that Tribunal A doesn't have an energy hide bad [REDACTED] NPC if Tribunal B does not also have a similar type of guard NPC.


Top
 Profile  
Reply with quote  
 Post subject: Re: ordering tribunal guards to cast used to be cool
PostPosted: Sat Apr 19, 2014 5:21 pm 
Offline
Mortal

Joined: Fri Apr 17, 2009 9:50 pm
Posts: 5522
Such standardization is already something that the KDs could do if they worked together.

Maybe we'll be pleasantly surprised in the near future.


Top
 Profile  
Reply with quote  
 Post subject: Re: ordering tribunal guards to cast used to be cool
PostPosted: Sun Apr 20, 2014 7:44 am 
Offline
Mortal

Joined: Thu Apr 14, 2011 10:26 am
Posts: 1252
SK Character: Rolf
grep wrote:
Such standardization is already something that the KDs could do if they worked together.


I would like it if we discussed only real possibilities. The KDs working together in any kind of real, intelligible way doesn't seem likely unless we are talking about some kind of fantasy scenario.


Top
 Profile  
Reply with quote  
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 35 posts ]  Go to page Previous  1, 2, 3, 4

All times are UTC - 8 hours


Who is online

Users browsing this forum: No registered users and 62 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum

Search for:
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group