Gann wrote:
There's no reason for bounty hunters to spawn if tribunal members aren't online. Or make it so that bounty hunters don't drain the tribunal account, if no tribunal members are online. Dulrik can code that along with the tribunal deposit change.
All three of the things that you just suggested would have profoundly different impacts on the game. All of them might be worth proposing separately, but isn't what you approached this thread with initially.
The first would cause banishment to have a much lesser impact on a character. If you managed to PK all the members of said tribunal into the ground, intimidate them into logging off, or simply played at different times, banishment wouldn't be as big of a deal as it is now.
The second would make it so that breaking the law or getting banished would have even deeper impacts on a player than it does now, because all PvE in the area would progressively become impossible no matter how many bounty NPCs you killed.
The last one, again, doesn't actually solve your problem, which is that in your eyes someone is going against the rules of the game by logging off to avoid PK. Changing bounty NPCs isn't going to change that person's mindset in the slightest. If that is your problem as you've stated, then changing bounty NPCs will just adversely affect the game while having no impact on the real issue.