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Wouldn't it be better to bring it into line and instead of doubling, it gives a speed boost that would guarantee 2 extra attacks per round (with fists)?
Good idea, but you're still punishing true casters for the sake of balancing fighters. How about making the number of attacks wisdom-dependent?
+1 attacks at wisdom <=10
+2 attacks at wisdom 11-20
+3 attacks at wisdom 21-24
+4 attacks at wisdom 25
So wise old gnomes can get the same 8 attacks they're getting now (3 normal + 4 skill + 1 haste). Even the eldest caster griffons will max at 7, and giants are probably looking at 5-6.
Add in a little int dependence for the first offense and defense skills, and I think the cabal will be in good shape. Balance can always be re-tuned once they're more caster-centered again.