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Ability to PK > RP in terms of any leadership ability, in SK only not in RL.
Yeap, and the more effective you are, even if you're using cheats, the more people will respect you in game.
But its not a perfect world. Any sort of RP reward 'system' is prone to reward one player over the other, and then conversations like 'but he sucks at RP wtf lol imm favortism' start. Its a sticky situation. Wont work in this community. Maybe if you all stopped trying to prove to the world that you are better at RP than everybody else. wink wink.
On a more serious note a really simple way to bring 'respect' back to leaders of factions, faiths and the like, would be for imms to give them some of the 'player run organization' priviledges back. That is, back their RP event efforts up. Give those leaders some limited authority to make up some sort of event that they write up, help them 'dungeon master' it. Right now being a leader in a faction is nothing more than a responsibility and a way to be put under the spotlight of criticism by everybody else that thinks they're a hotter potato than said leader, and that they can run things better.
Give leaders a little real authority in the game and pretty soon they'll be working with eachother on the leaders' boards, instead against one another, to create RP events between groups for the enjoyment of everyone.
I for one believe that the majority of SK, even players you would think care nothing more than to PK stuff to dirt, are capable enough RPers. But why RP inferiority to some newbie that happens to be the leader of your cabal when he does nothing but talk all day while you are out there killing his enemies, right?
These proposed player run events dont even have to be of a huge scale like dragons invading everything, but they do need some helping hands behind them, and more often than not imms are simply too busy doing other stuff. Solution? recruit some GM's as angels to run stuff. It will be more effective than bonanzas, i think.