Konrin wrote:
We were talking about 1v1 viability...massive prep and being able to kill a target because of it doesn't mean 1v1 viability. A necromancer can destroy a whole groupful of paladins if they enchant all of their undeads armor...are they going to do it, and does that mean they good at killing groups of paladins? No it doesn't. Same thing applies here.
Okay. Let's repeat after me:
A bard is a support class.
A bard shouldn't be able to drop players in the fashion described above.
A bard can though.
A necromancer is not a support class.
A necromancer should be able to drop players in the fashion described above.
A necromancer requires even MORE time to raise all those undead than the bard does to attain a few equipped charms.
Remember, tanso steel armor is not hard to come by, nor are enchanted diamond/stone/tanso (or cold iron depending on target) weapons.
I know this because I have watched a necromancer gather a private store of armor and weapons for their undead each reboot.
Edit: And if no priest/sorc loves you, recite weapon a few times and you'll have some enchanted weapons.