The problem with the necro class is when someone is patient enough to sit around and make a huge army, its not that its an overpowered class. Necros are not pr say, more powerful than any other class, but they have the possibility to prepare for a long time, then becoming a great solo power.
When it comes to cabal raids I think necros are not THAT great a force to have, its overrated. Surely we took back the adept relic with just two necros, but consider the amount of time that went into creating the force needed. I think its only fair that a class like necromancer is that powerful if 8 players spend 8 hours preparing.
To me it seems that these days people are more concerned about wimping their enemy’s classes than just learning how to fight them properly. The power balance always shifts between classes, and its an unfortunate tendency to see that the way people handle it is pushing for a whimp.
Over the last year or so I would say that necromancers have already gotten Considerable whimps: BoG is quite potent against most necromancers, or at least their undeads which you will mostly drop in one BoG. Holy word was great against necros even before the cast time was reduced to a single round. Taunt change make necros drop their controls (and now animates as well), besides forcing them to duke it out against a lightie group, and lose a big portion of int. Summoning change made it harder to summon kill people, although a good change.
On the subject of sorcerers contra necros I agree. In straight up prepared pk with ample time to consider your actions and prepare protection spells (from deviced) the necro will always win. But then again, the sorcerer class than the necro class have different spellsets, and in my opinion, the sorc is more a utility class than a straight pk class. While not designed as a pk class, many players over the years have played great sorcerers, able to hold their own against necromancers with creative spell use, player skill and devices.
As a necromancer, not a lot can straight up kill you, but quite a lot can mess up your preparation and force you away, and I guess that really the balance for counter-necro classes. For the sake of argument, I will give some examples from my own experience:
Heldorian tribute:
Sorcerors (alone with autofollow) with great willpowersaves coming in ethereal and dispelling your undeads: While it doesn’t kill you, it does damage your undeads a lot, dispel is a fast cast spell and 95% of them will dispel an animate.
Cilek tribute:
Scouts without pets who camo and ambush you: Its quite devastating, and a well played scout can keep you away from an area for quite a while. Etherealform prevents you from taking damage, but he can just wait it out or kill your animates.
Someones bard tribute:
Bards singing baug6 chords: deafening undeads, going ethereal and persuading you to release your control: Creative usage of a not so powered class, sorry I forgot your name.
Three_sixteen's(I think) warlock tribute:
Player skill combined with fast fireballs: Even though warlocks are (straight up) the easiest kill for a necro, at range they are really powerful. Fireballs are fast to cast and really hurt your group.
Numerous paladins:
BoG necro: While this was a while ago, I do remember it being quite the necrokilling spell, today you can always just cast a HW instead since the cast time is lowered.
Heldorian (again) with dispel stave:
Any class brandishing a dispel stave: I always wondered why I only encountered such a tactic once or twice, its roughly the same power as a holy word (since it drops animates).
Tribute to all the brave rogues who defied the odds of mass undeads and typed in "e;follow nizzkori;backstab delf":
This doesn’t actually mess up the group, as it actually just kills the necromancers, dropping all the animates.
Frollith tribute:
Priest with sanced pet, following someone and spamming HW: Its a great tactic, while it did require that one person to lead the group, im sure it can be done solo without any problem today, and naked too.
And shamans with voodoo. I wonder if its still possible to cast those two voodoos at the same person, at the same time?
While the above might not be the perfect counters to a necro, they are quite good counters if played correctly. The problem right now with the necro class is that people are not willing to spend effort to learn how to kill them properly, in most cases, the better player comes out on top.
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