ericopey wrote:
Sorry, no. 2 rounding a GM warrior is not balanced.
2 rounding a GM warrior who chose to play a character with zero buffs seems pretty balanced to me, when if he had survived 3-4 rounds he would have won the fight without any casualties. My hammer GNOME merc (Emphasis on the gnome) took the full brunt of an entire undead army before this nerf and held it with zero backup, and he was actually missing sanctuary in that fight.
So then, let's talk about balanced then as far as what raw damage is necessary to be successful, in that case: Let's take your griffon MR barbarian for example. On account of IA bash and MR it is impossible to keep him from spam eating mistletoe, and since you can eat 2 a round, I'm thinking that's what, 30% HP healing every round? It's actually more than that, judging from this log of a griffon MR barbarian:
Code:
[HP: 73] [ME: 53] [PE: 96]
You pound a giant legionnaire's head, causing a pulsating wound.
A jaundiced male human's flaming bite starts your chest on fire.
Your shield blocks a jaundiced male human's attack.
A jaundiced male human's flaming bite starts your chest on fire.
You dodge a giant legionnaire's attack.
Your shield blocks a giant legionnaire's attack.
You dodge a giant legionnaire's attack.
A giant legionnaire slices at your chest, DISEMBOWELING you!
Overall, a giant legionnaire has some small wounds and bruises.
[HP: 60] [ME: 53] [PE: 96]
You eat a small green branch covered in red berries.
Your spell of blindness appears to have no effect.
You resist the effect of your own spell.
You resist the effect of your own spell.
[HP: 76] [ME: 53] [PE: 96]
You eat a small green branch covered in red berries.
Your spell of blindness appears to have no effect.
You resist the effect of your own spell.
You resist the effect of your own spell.
[HP: 92] [ME: 53] [PE: 96]
You eat a small green branch covered in red berries.
Your spell of blindness appears to have no effect.
You resist the effect of your own spell.
You resist the effect of your own spell.
[HP: 100] [ME: 53] [PE: 96]
A giant legionnaire dodges your attack.
A jaundiced male human's flaming bite barely burns your chest.
A jaundiced male human's flaming bite lightly burns your chest.
A giant legionnaire slices at your chest, causing a deep gash.
Your shield blocks a giant legionnaire's attack.
You dodge a giant legionnaire's attack.
Overall, a giant legionnaire has some small wounds and bruises.
But whatever.
In other words, assuming that my necro got the perfect engagement and I had enough dps to 2-round you, you would take 50% damage every round and heal 30%, meaning that you would actually survive 4 rounds at least (down to 50%, to 30%, to 10%, and then dead): And that's ignoring the fact that you're going to drop one undead instantly on account of aura of negation, and at no point in time are you ever forced to stay in the fight. You can simply flee or recall whenever you want.
Now, however, let's be more accurate: A fully equipped army nowadays with the loss of fury on animates will probably do about 30% damage to Hoch, and that's if I happen to actually get them to o all hit you. And unless you go afk, or run out of mistletoe and forget to type the "flee" command or to set your wimpy to 15, my undead will never, ever kill you, and there's absolutely nothing else I can do about it.
Good balance argument. Real good. Why did we nerf necros and not "eat mistletoe" again?