Muktar wrote:
Voodoo is fine. To those getting voodooed stop trying to go after those shamans. It is pretty simple. Getting rid of voodoo would make shamans a totally worthless class. They become worthless because their damage output sucks. Flamestrike sucks to all but centaurs. Call Lightning needs a lot of prep or luck. They only get 2 atks. The only way I can see Achernar's idea of it being a DoT to work is if the person being voodooed cannot be healed by any method. Yes, their maledictions are nice, but that's it their nice. They deal 0 dmg on their own. Also, if they wish to cast at all during battle, they have to stop attacking.
In other words, voodoo is fine. Just don't attack the shamans.
Shamans beat paladins in PK. Explain why shamans, who have a mad tanking ability and heal, are [REDACTED]. Or maybe they're [REDACTED], in the same way that priests are [REDACTED]. Sure, they don't have as many divine spells, but they're pretty good.