Shattered Kingdoms

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PostPosted: Mon Dec 31, 2007 12:20 pm 
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Back to voodoo. Does everyone agree that you shouldn't put the responsibility not to abuse spells/skills on the shoulders of the players and their chars? That is to say, anything a char can do, he should be allowed to do, within proper rp of course, regardless how much it irritates other chars? and once it gets bad enough, the imms should wimp the ability, not charge that player with not overusing it?


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PostPosted: Mon Jan 07, 2008 6:48 pm 
Muktar wrote:
Voodoo is fine. To those getting voodooed stop trying to go after those shamans. It is pretty simple. Getting rid of voodoo would make shamans a totally worthless class. They become worthless because their damage output sucks. Flamestrike sucks to all but centaurs. Call Lightning needs a lot of prep or luck. They only get 2 atks. The only way I can see Achernar's idea of it being a DoT to work is if the person being voodooed cannot be healed by any method. Yes, their maledictions are nice, but that's it their nice. They deal 0 dmg on their own. Also, if they wish to cast at all during battle, they have to stop attacking.

In other words, voodoo is fine. Just don't attack the shamans.


Shamans beat paladins in PK. Explain why shamans, who have a mad tanking ability and heal, are [REDACTED]. Or maybe they're [REDACTED], in the same way that priests are [REDACTED]. Sure, they don't have as many divine spells, but they're pretty good.


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PostPosted: Mon Jan 07, 2008 7:26 pm 
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shaman is a [REDACTED] ripped class. Paladins are utter [REDACTED] in PvP.


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PostPosted: Mon Jan 07, 2008 7:31 pm 
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Their tanking ability took a massive hit with the recent stacking rules. SA does NOT stack with shield anymore (or another dmg reduction but I forgot). Which makes them a shield wielding scout with heal. If a lt armor priest didn't have MV, they are better tanks than shamans.


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PostPosted: Mon Jan 07, 2008 7:33 pm 
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spirit aura never stacked with shield

Are you [REDACTED]?


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PostPosted: Mon Jan 07, 2008 7:40 pm 
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No wait, you are [REDACTED].


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PostPosted: Mon Jan 07, 2008 7:42 pm 
*Grabs his trusty stick and looks for the nearest dead horse*


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PostPosted: Mon Jan 07, 2008 8:06 pm 
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Wow, I don't know what game you have been playing Cyra, but I am glad that you are the town idiot. SA did used to stack with shield, before the stacking changes. I don't want to sift through the forums looking for the thread were everyone bitched about it. Keep trying.


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PostPosted: Mon Jan 07, 2008 8:09 pm 
Muktar wrote:
Their tanking ability took a massive hit with the recent stacking rules. SA does NOT stack with shield anymore (or another dmg reduction but I forgot). Which makes them a shield wielding scout with heal. If a lt armor priest didn't have MV, they are better tanks than shamans.


Don't shamans get sanctuary and armor?

Edit: And spirit horde? Man, shamans are badass. I don't know why anyone says that a wimp of voodoo will ruin them as a class.


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PostPosted: Mon Jan 07, 2008 8:13 pm 
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Jardek wrote:
Muktar wrote:
Their tanking ability took a massive hit with the recent stacking rules. SA does NOT stack with shield anymore (or another dmg reduction but I forgot). Which makes them a shield wielding scout with heal. If a lt armor priest didn't have MV, they are better tanks than shamans.


Don't shamans get sanctuary and armor?

Edit: And spirit horde? Man, shamans are badass. I don't know why anyone says that a wimp of voodoo will ruin them as a class.


Priests also get sanctuary and armor. Spirit horde is nice but Priests has better spells that cast quicker.


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