Terrus wrote:
... there is lag time associated with backstabbing so there would be time for people to react. If the rogues gets away frankly he deserves to.
I think this is a minor issue when compared to changing the assist system. But the statement above just seems careless to me.
For fun, I timed my Initiate (3) rogue with superb backstab over the time it took to execute a successful backstab to the time it took to flee. The command I entered was one line as "backstab (NPC);flee". For NPCs instantly slain by backstab amd NPCs that didn’t die immediately, the lag was the same. It was all of 4 seconds plus or minus about half a second timed over consecutive kills.
3.5 to 4.5 seconds isn't a lot of time for players to react and target a disguised rogue. I don't know exactly what the lag time is at GM with dual backstab but I'm sure it isn't very long. I still think that rogues will have a field day if players have to manually target them once spotted (Finney’s original plan). N_G