Shattered Kingdoms

Where Roleplay and Tactics Collide
VOTE NOW!
It is currently Wed Dec 04, 2024 6:42 pm

All times are UTC - 8 hours




Post new topic Reply to topic  [ 5 posts ] 
Author Message
 Post subject: An idea for spawned NPCs in CRS
PostPosted: Fri Dec 15, 2006 6:16 pm 
Offline
Mortal

Joined: Sat Jul 16, 2005 7:50 pm
Posts: 1798
Quote:
A stern guard's muscles surge with heightened power.
A stern guard gets a wild look in his eyes!
A stern guard is moving more quickly.
A stern guard exits out of a magical gate.
A stern guard's muscles surge with heightened power.
A stern guard gets a wild look in his eyes!
A stern guard is moving more quickly.
A stern guard exits out of a magical gate.
A stern guard gets a wild look in his eyes!
A stern guard exits out of a magical gate.
A stern guard appears.
A stern guard appears.
A stern guard appears.
A stern guard appears.
A stern guard appears.
A stern guard exits out of a magical gate.
A stern guard's muscles surge with heightened power.
A stern guard gets a wild look in his eyes!
A stern guard is moving more quickly.
A stern guard exits out of a magical gate.
A stern guard gets a wild look in his eyes!
A stern guard exits out of a magical gate.

From the weapons/armor in the bodies afterwards, they look to be a mixture of mercenaries (or barbarians), priests (or shaman) and a sorceror.


Would it be possible for their short/long descriptions to reflect their classes, that way, players can divise better tactics for these mobiles?

For example:
Long description: A stern guard garbed in robes of a sorceror.
Short description: stern guard robes sorceror


Top
 Profile  
Reply with quote  
 Post subject:
PostPosted: Sat Dec 16, 2006 11:25 am 
Offline
Mortal

Joined: Sun Sep 04, 2005 5:26 am
Posts: 633
Location: Powder Springs, GA
[REDACTED] genius. Brilliant!


Top
 Profile  
Reply with quote  
 Post subject:
PostPosted: Sat Dec 16, 2006 3:41 pm 
I'd be content if CRS NPCs showed up when they were supposed to . . .


Top
  
Reply with quote  
 Post subject:
PostPosted: Sat Dec 16, 2006 4:22 pm 
Offline
Mortal

Joined: Fri Mar 12, 2004 6:56 pm
Posts: 618
SK Character: Briner, Senach, Myson, others.
From what I've seen, the spawned guards are not enough of a true hassle to really have to plan against. It's the guardian that's the tough part, and any PC defenders who decide to show up.

But if they've been buffed since I've last raided, then yes, this would be nice.


Top
 Profile  
Reply with quote  
 Post subject:
PostPosted: Sat Dec 16, 2006 6:19 pm 
Tioras wrote:
From what I've seen, the spawned guards are not enough of a true hassle to really have to plan against. It's the guardian that's the tough part, and any PC defenders who decide to show up.

But if they've been buffed since I've last raided, then yes, this would be nice.


If they're not going to show up, I don't want my cabal charged for their upkeep, at the very least.


Top
  
Reply with quote  
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 5 posts ] 

All times are UTC - 8 hours


Who is online

Users browsing this forum: No registered users and 80 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum

Search for:
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group