Shattered Kingdoms

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 Post subject: Forgetting names
PostPosted: Tue Jan 22, 2008 8:12 pm 
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Joined: Sun Jul 22, 2007 5:18 am
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Could this feature be tweaked slightly so that you only forget someone you've not seen in X time, where X is relevant to your int score, instead of being able to remember only X amount of people?

It seems silly at times, and its one of the things that sometimes makes me acknowledge the OOC courtesy of ignoring that someone who should not forget my name did, and just greet them again without an argument.


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PostPosted: Tue Jan 22, 2008 8:34 pm 
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Joined: Fri Apr 30, 2004 8:48 pm
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Location: My heart's in <strike>Iraq</strike> Texas with my newly re-enlisted 'som' 'soq' daughter
SK Character: Galida Apelila Shaloush Mayumi
I actually thought the time apart did play a role. But if it doesn't, I agree it should. Doesn't necessarily have to be hard-set, more of a range, so it's still possible to forget people you met more recently but not all that likely.

Perhaps a formula something like:

INT * 3 +/- 4 = Months away rememberence

Of course tweaked better than that oversimplification.


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PostPosted: Tue Jan 22, 2008 9:52 pm 
Pushing40 wrote:
I actually thought the time apart did play a role. But if it doesn't, I agree it should. Doesn't necessarily have to be hard-set, more of a range, so it's still possible to forget people you met more recently but not all that likely.

Perhaps a formula something like:

INT * 3 +/- 4 = Months away rememberence

Of course tweaked better than that oversimplification.


Remembering people based solely on time it's been is going to be a really bad idea, and will end up with whole slews of people forgetting each other that didn't before.


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PostPosted: Tue Jan 22, 2008 10:03 pm 
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Joined: Mon Jun 21, 2004 12:58 pm
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Location: Spokane, WA
Time of separation that is reset every time you see them


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PostPosted: Tue Jan 22, 2008 10:26 pm 
Nope, still a bad idea.


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PostPosted: Tue Jan 22, 2008 11:25 pm 
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Joined: Sat Apr 19, 2003 11:19 pm
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I think the straight up number system that we have works fine and makes sense. The only thing is that you shouldn't forget the faces of really important people in your life, but the code wouldn't know how to determine that.

Meeting and remembering the faces and names of 20 people at once is very hard for some people, even just one day later. Similarly, most people could remember the face and name of just a single person for a long time. (imagine being in a jail cell and seeing just one person per year- would even a dumb person have a hard time remembering if that was the same person as last year?)


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PostPosted: Tue Jan 22, 2008 11:38 pm 
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Joined: Mon May 08, 2006 9:36 pm
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Location: Coiled patiently beneath your tongue
theDrifter wrote:
The only thing is that you shouldn't forget the faces of really important people in your life, but the code wouldn't know how to determine that.


Perhaps a command along the lines of REMEMBER <character> could 'lock' a very small number of people, keeping them in the slots from which they would otherwise have been bumped by incidental greetings in the future?

This could even be a permanent decision, like 'adjective,' to discourage it from being done early or frivolously.


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PostPosted: Tue Jan 22, 2008 11:41 pm 
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Yeah, so you don't come home and forget your wife's name one day.


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PostPosted: Tue Jan 22, 2008 11:42 pm 
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Joined: Sat Mar 06, 2004 7:10 pm
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Location: Boston, USA
SK Character: Sorel
Thuban wrote:
Perhaps a command along the lines of REMEMBER <character> could 'lock' a very small number of people, keeping them in the slots from which they would otherwise have been bumped by incidental greetings in the future?

This could even be a permanent decision, like 'adjective,' to discourage it from being done early or frivolously.


That would be AWESOME. I mean, at the end of sorel's life I needed my hammer buddies to regreet me because I didn't see them by name any more. The first day it happened it was so disorienting because I didn't remember their adjectives and saw all these strangers walking around Morea.


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PostPosted: Tue Jan 22, 2008 11:56 pm 
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Cyra wrote:
Yeah, so you don't come home and forget your wife's name one day.

Adder wrote:
The first day it happened it was so disorienting because I didn't remember their adjectives and saw all these strangers walking around Morea.


Yeah... I've always found these types of moments to be a little awkward too.

GREETINGS TO YOU, M'LORD, I KNOW WE HAVE SERVED TOGETHER IN AS MANY BATTLES AS GREAT OAKS OF AYAMAO HAVE LEAVES BUT UM GREET CMD PLZKTHX


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