Lolth wrote:
At the moment, despite the intelligence and wisdom ticks people have little motivation to play characters for a long amount of time.
Motivation being something derived purely from their usefulness in PK? Honestly, I always figured people played old characters because they were sentimentally attached to them, and that they still had something to accomplish in the SKs world. I do not particularly like the idea of playing as a 60 year old, nor do I particularly desire to be surrounded by a council of 60 year old characters trying to twink out their power combos or what have you. As it so happens I'm surrounded by a number of moldy oldy characters, some of them exceeding a hundred years (elves), and they all tend to do fine for themselves.
It makes logical sense to me that mages benefit far more from aging than warriors. You always imagine the wrinkly old uber wizard, not so much the wrinkly old uber swordsman (depending on your media...) for logical reasons. Being an old warrior and watching your strength fade is just a part of that.
It would be nice however, if they (non-mages) did get -some- benefit outside of the mentor system. But I would not like to make it rely on other, equally old characters. An extra spec, some other class specific
time-locked skill we make up, etc., I think would be awesome. But I don't mean to change the subject...