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Few things after viewing helpfiles. https://shatteredkingdoms.org/forums/viewtopic.php?f=22&t=16695 |
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Author: | Chem [ Sat Mar 01, 2008 8:08 am ] |
Post subject: | Few things after viewing helpfiles. |
1) Why is there no help file for confusion, chaos or even hold person? Be nice to know what their exact affects on the person would be even if they arn't given to the players. Though I'd like to know the difference between confusion and chaos and how far the extent of hold person is. 2) Why the hell is Final Strike still in the game? Any spell that requires Immortal intervention after using really has no place in a game, especially when it can mean the end of a character. 3) Why do skills like Bash/Trip/Kick/Dirt dig into the PE pool? I really don't see how fair it is for a melee class to expend all his PE on these skills including his 2-3 extra attacks then when hitting 0 becomes screwed, even from fleeing/recalling where a caster once they run down their ME can still take off and run away. Should take an example from WoW and include Energy/Rage bars. 4) More top end elemental spells aside from Fire plzkthnx 5) More Arcane based damage spells plzkthnx (Spells that do physical damage) 6) And lastly, why is Alshain still an Imm? |
Author: | ilkaisha [ Sat Mar 01, 2008 12:59 pm ] |
Post subject: | Re: Few things after viewing helpfiles. |
Chem wrote: 2) Why the hell is Final Strike still in the game? Any spell that requires Immortal intervention after using really has no place in a game, especially when it can mean the end of a character.
PLEASE: Replace with a master-level skill that allows the initial "Sorcerer starts to concentrate." to be invisible to the room. |
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