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New Alignment Question https://shatteredkingdoms.org/forums/viewtopic.php?f=22&t=16775 |
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Author: | Muktar [ Mon Mar 17, 2008 3:37 pm ] |
Post subject: | New Alignment Question |
I know that normally, a person cannot be a pallie/hellion. Although, this new alignment fits perfectly with the ethos of the pallies/hellions of Ain. |
Author: | MrPerson13 [ Mon Mar 17, 2008 4:01 pm ] |
Post subject: | |
where's the question? |
Author: | Dralan [ Mon Mar 17, 2008 4:02 pm ] |
Post subject: | |
He's basically asking: Can Hellions/Paladins be neutral alignment in lieu of the Dogmatic ethos. |
Author: | Dulrik [ Mon Mar 17, 2008 4:26 pm ] |
Post subject: | |
No. It IS perfectly suitable as a follower of Ain, but it is NOT suitable as either a paladin or a hellion. |
Author: | Muktar [ Mon Mar 17, 2008 4:51 pm ] |
Post subject: | |
Ooops . . .I forgot to say grey. |
Author: | Thuban(2008) [ Mon Mar 17, 2008 5:01 pm ] |
Post subject: | |
I understand the argument that the newly-introduced alignment seems to lend itself the best to a truly dedicated follower of the apotheosized concept of Order... in a vacuum. However, I think it's important to bear in mind the rather schizophrenic nature of the god representing Order in our little gameworld. To indulge in a bit of metaphor - the scale that is Ain is balanced, yet still dynamic - it's balanced only as a consequence of the equality of the opposing moral forces involved in the equation. The paladin and the hellion are the counterweights by which this balance is achieved, in spite of the divine fulcrum's somewhat tempestuous origins. That's not to say there isn't a place to be found for the Dogmatic - the judges, the enforcers, to whom the extremes of sacrifice and self-indulgence are a lesser issue. I think it'll be interesting to see how this new element finds its way into the church's structure, and now that we have a new Ain I'm sure cool things are in the works for those involved in that question. My two cents. |
Author: | Dulrik [ Tue Mar 18, 2008 10:58 am ] |
Post subject: | |
Just in case there was any doubt, how it's going to work has already been planned and implemented. But you'll have to explore the issue in game. |
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