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Q&A: Re: 05/02/2008 Code Update
https://shatteredkingdoms.org/forums/viewtopic.php?f=22&t=17049
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Author:  Achernar [ Fri May 02, 2008 3:54 pm ]
Post subject:  Q&A: Re: 05/02/2008 Code Update

Dulrik wrote:
Code:
New Stuff:
- Prone status reduces chance to hit and prevents most combat commands
Changes:
- Bash, trip and gore revamped to use prone affect instead of rest and lag
- Shocking Grasp spell has short-term debuff affecting reflex saves
- Lightning Bolt spell damage buffed
- Added 1-tick warning before conjured elemental disappears
- Magma Spray ignores magical protection
- The first 10 levels of enchantments don't count for item thieves
- Scout herbs can be located one status earlier than before
- Scouts can skin materials earlier than before but with failure chance
- Magical flight penalizes chance to hit
- Fatigue now works plus also eventually affects strength
- Cannot order NPCs to use secret abilities
Bug Fixes:
- Fixed so that shopkeepers do not yell about parolee being a lawbreaker
- Fixed hit point bug involving Fatigue
- Crash bug involving river currents

Whaddya think?

Author:  Snuffles [ Fri May 02, 2008 3:57 pm ]
Post subject: 

Awesome.

Author:  Gnimral [ Fri May 02, 2008 3:57 pm ]
Post subject: 

Quote:
- Magma Spray ignores magical protection


While I <3 the buff to warlocks.

You just destroyed centaurs.

Author:  josephusmaximus3 [ Fri May 02, 2008 3:58 pm ]
Post subject: 

How exactly does prone affect stuff? Is it the same as the old bash? Or just some commands are out but others work? What about spells?

Author:  Syndal [ Fri May 02, 2008 4:03 pm ]
Post subject: 

Dulrik=Awesome. YAY.

What commands don't bash/trip/etc stop?

I already deleted my warlock, but they seriously needed -all- of those buffs.

That flight thing. That is indeed -MAGICAL- flight only, right?

Author:  Dulrik [ Fri May 02, 2008 4:08 pm ]
Post subject: 

Yes. That's why I said "magical flight". Griffons and sprites aren't affected.

Author:  Gnimral [ Fri May 02, 2008 4:09 pm ]
Post subject: 

BY THE WAY


I <3 the prone position. I love it. I love it. I love it. I love the Imms.

Author:  Achernar [ Fri May 02, 2008 4:09 pm ]
Post subject: 

Right. Races that naturally fly can fly without any penalty.

Author:  Syndal [ Fri May 02, 2008 4:10 pm ]
Post subject: 

Any chance of a more in-depth explanation of the prone position?

Aw, Achernar, I thought that was funny. :lol:

Author:  Konrin [ Fri May 02, 2008 4:10 pm ]
Post subject: 

Boo no love for necromancers, not even a "can summon wraiths a couple of levels earlier". I'm scurred of warlocks now. I'm also interested about what commands prone doesn't stop. Berserk is one I hope?

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