Shattered Kingdoms

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 Post subject: Animate Dead...Again.
PostPosted: Fri Jul 11, 2008 4:11 am 
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Joined: Fri Sep 22, 2006 2:42 pm
Posts: 944
Yeah, I know this topic has been beaten to death again and again and again, but still, no harm in trying. The way Necromancers are now, they're fairly limited, and getting Holy Word is rather easy nowadays with tribunal NPCs and such. So, how about throwin a bone to the necros?

Any chance that Animate Dead can be either changed back to normal, with just timed undead and 0 concentration, or can we atleast have the undead not decay if they require concentration? Seriously, it's a bit bogus that they require concentration AND decay simultaneously, albeit their concentration requirement is low, they require numbers to be effective, and that's difficult to pull off without some wands in game. With multiple undead, holding concentration for spells that could be useful (ie spell ward / shield) can be difficult to manage. What do you guys think, yay or nay?


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PostPosted: Fri Jul 11, 2008 4:23 am 
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Joined: Mon Sep 12, 2005 3:18 pm
Posts: 1704
I can hold 19 wraiths while sleeping with 21 int. That's a lot of wraiths.

The most any 'casual' pker ever needs is 6, because 6 fully equipped wraiths in your group will do a whole lot more slaughtering than my usual 19 wraiths with stone hunting spears and no armor. Just put some thought into it, necromancers are already too powerful.


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PostPosted: Fri Jul 11, 2008 5:26 am 
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Joined: Thu Sep 08, 2005 4:42 pm
Posts: 358
With Olian being able to break into any HQ solo as a necromancer, I do not think necromancers need that buff.


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PostPosted: Fri Jul 11, 2008 5:46 am 
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Joined: Sun Nov 30, 2003 9:36 pm
Posts: 1271
Location: Harrisburg, PA
I'm actually really glad Gilgon made Olian. He's shown what necro's really are capable of and that everyone who cries about how they suck is just flat out wrong.


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PostPosted: Fri Jul 11, 2008 5:48 am 
:lol: @ Lakir's sig.


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PostPosted: Fri Jul 11, 2008 9:44 am 
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Immortal (Inactive)

Joined: Tue Mar 18, 2008 3:22 pm
Posts: 1049
SK Character: Ain
It's a very "Terry Pratchett" sig.


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PostPosted: Fri Jul 11, 2008 9:48 am 
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Mortal

Joined: Thu Aug 31, 2006 1:50 pm
Posts: 3502
Location: Canada
SK Character: Karsh
Actually, it's a very Monty Python sig. From The Holy Grail, in fact.


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PostPosted: Fri Jul 11, 2008 9:49 am 
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Joined: Sun Nov 30, 2003 9:36 pm
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Location: Harrisburg, PA
ObjectivistActivist wrote:
Actually, it's a very Monty Python sig. From The Holy Grail, in fact.


Correct.


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PostPosted: Fri Jul 11, 2008 9:53 am 
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Joined: Tue Dec 26, 2006 9:49 pm
Posts: 497
Location: Arkansas
SK Character: Aurenna, Ceinwyn, Ceridwen
I didn't vote for you.


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PostPosted: Fri Jul 11, 2008 9:54 am 
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Joined: Thu Aug 31, 2006 1:50 pm
Posts: 3502
Location: Canada
SK Character: Karsh
Doesn't matter. Some watery tart gave him a sword.


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