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 Post subject: 07/10/2008 Code Tweaks
PostPosted: Thu Jul 10, 2008 12:59 pm 
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Joined: Wed Feb 27, 2002 4:00 pm
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Location: Redwood City, California
There are only a few changes and all are pretty minor, so I don't really feel like even doing an official code update notice.

- Song of Silence fixed to work with sayto command
- Spirit Horde fixed to use prone affect instead of resting
- MP takes affect prior to making a saving throw vs damage spell
- Size-based damage modifiers slightly tweaked
- Fixed auto assist so that people don't get two rounds of attacks

Please let me know if any of these changes don't seem to be working right. I'd also like to hear feedback on whether the changes are noticable and what you think of their affect on combat.


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PostPosted: Thu Jul 10, 2008 1:20 pm 
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Quote:
- Fixed auto assist so that people don't get two rounds of attacks


Awesome.


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PostPosted: Thu Jul 10, 2008 1:49 pm 
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Joined: Fri Oct 24, 2003 7:26 am
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Location: Under my covers... sleeping
Does this mean the monthly reboot has aleady happened, or are you planning on doing that soon?

sleeper

PS Thanks for the needed tweaks. :)


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 Post subject: Re: 07/10/2008 Code Tweaks
PostPosted: Thu Jul 10, 2008 1:52 pm 
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Location: In The Court Of The Crimson King
Dulrik wrote:

- Song of Silence fixed to work with sayto command


THANK YOU


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 Post subject: Re: 07/10/2008 Code Tweaks
PostPosted: Thu Jul 10, 2008 2:50 pm 
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instant_karma wrote:
Dulrik wrote:

- Song of Silence fixed to work with sayto command


THANK YOU


Can you explain this one, Karma?


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PostPosted: Thu Jul 10, 2008 3:20 pm 
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I'm guessing that song of silence would kill the ability to say, but sayto could still go through?


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PostPosted: Thu Jul 10, 2008 3:27 pm 
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I am curious what prompted the wimping of larger size races? The problem of most of the pbase was that enlarge was too powerful, not that giants were too buff.


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PostPosted: Thu Jul 10, 2008 4:30 pm 
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Gilgon wrote:
I am curious what prompted the wimping of larger size races? The problem of most of the pbase was that enlarge was too powerful, not that giants were too buff.


As you said, it was because enlarge was too powerful. SK has bigger problems than race balance right now, and it's good they're getting addressed. Centaurs, giants, and griffons can all be fine-tuned in good time.

I'll not pretend this is the solution I've always dreamed of, but overall positive changes should be applauded.


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PostPosted: Thu Jul 10, 2008 4:38 pm 
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Enlarge doesn't make you swing harder because of an extra magic affect. It's just because you are bigger. To solve the problem requires solving it for all size races.

Btw, you imply I nerfed giant size races. But all I said was that I tweaked size modifiers. Not the same thing.


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PostPosted: Thu Jul 10, 2008 4:39 pm 
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Well I really hope you didn't buff them. :/


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