To quote the Hellions' helpfile:
Quote:
The Hellion shall value honor second only to strength. Lies and theft are for those too weak to take what they want or to force their opponent to
submit. For this reason, the word of a Hellion is sacred. To break your
word shows weakness. To attack without issuing a challenge shows weakness,in that the target must be overcome unawares (like a thief or assassin) andcould not be beaten fairly. The Hellion challenges the opponent so that the opponent will cede victory due to the Hellion's reputation alone compelling obedience. A Hellion should prefer death to dishonor.
That's how they're "supposed to" be played.
To expand on that concept...
Deceit is simply another form of lying. Why would someone take a hellion seriously, respecting their oath if they had no reason to believe that the hellion respects their own oath? If they're so intellectually and physically weak that they have to resort to deceit to honor their own oaths, what value do they have to their own god, who DEMANDS strength?
What makes them different than any other high-powered, slippery-tongued rogue?
The Hellion who refuses to honor the spirit of his word as well as the letter of their own oath is little more than a lawyer, and we all know how much "respect" a lawyer is due. Getting a reputation as a lawyer isn't going to help the hellion's rep.
I realize there's a thought process behind this that says that if a hellion doesn't have the ability to deceive people, they're just paladins with somewhat different abilities, but RP'wise, that's clearly wrong. It doesn't stop them from going out and conquering a nation, behaving as tyrants to the people they've conquered and promising them whatever meager rewards they think their victims are due.
This gives them a limited number of reasons to take oaths, certainly, but that gives them even more reason to take it seriously when they do.