Shattered Kingdoms

Where Roleplay and Tactics Collide
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 Post subject: Camping Stones
PostPosted: Thu Nov 13, 2008 10:48 am 
Ok, just for the people with the extra cool special powers, stop camping the damn stones, you are tieing up newbs and such that aren't even part of whatever silly little war you are in. If you are such a gimp you can't hunt your target down or go wait near their HQ and you just HAVE to harrass the crap out of everyone but your target, go fountain RP or something. 9/10 times you are catching the wrong person and it's annoying having to sit there unable to do CRAP because someone has you stuck. :rant:


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 Post subject:
PostPosted: Thu Nov 13, 2008 11:13 am 
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Mortal

Joined: Wed Sep 24, 2008 12:21 pm
Posts: 4452
I got up in the club, free!

Let's get dirty.


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 Post subject:
PostPosted: Fri Nov 14, 2008 11:49 am 
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Mortal

Joined: Sun Sep 04, 2005 5:26 am
Posts: 633
Location: Powder Springs, GA
Oh, get over it.

When I was a noob, the coolest thing ever was seeing elite war parties use abilities I wasn't even vaguely familiar with. Furthermore, a few minutes lost is a worthy trade-off when put in a position to RP with some marauders.

I miss mugging foreigners at Terje. Sigh.


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 Post subject:
PostPosted: Fri Nov 14, 2008 12:41 pm 
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Mortal

Joined: Mon Feb 02, 2004 7:05 pm
Posts: 769
You're not going to stop the droods from using their best spell in one of the best strategic spots. If a few newbies get their leveling slowed down by a few minutes, well, it also sparks a little RP. It really isn't that big of a deal... it doesn't even happen that often.


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 Post subject:
PostPosted: Fri Nov 14, 2008 1:02 pm 
Few? I have been stuck there over ten minutes before.


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 Post subject:
PostPosted: Fri Nov 14, 2008 1:07 pm 
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Mortal

Joined: Fri Oct 24, 2003 7:26 am
Posts: 1908
Location: Under my covers... sleeping
Redman wrote:
Few? I have been stuck there over ten minutes before.


Yeah, it's a bit buggy. I sent a few logs to D detailing it...

sleeper


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 Post subject:
PostPosted: Fri Nov 14, 2008 1:32 pm 
I rember being told we weren't allowed to use our special powers in one cabal because it screwed with newbs too much. Though we were under constant attack and it was a valid tactic, we were still limited to where we put it. Fun times though.


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 Post subject:
PostPosted: Sat Nov 15, 2008 10:13 am 
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Mortal

Joined: Sun Sep 04, 2005 5:26 am
Posts: 633
Location: Powder Springs, GA
Yeah, yeah.

Warp Space. Don't put crossroads. Yawn.

Luckily, it wasn't in my character's persona to follow rules.


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