Dulrik wrote:
Healing a convicted criminal?
Any kind of a buff on a convicted criminal?
What other types of aid exist? Giving them money/food/weapons?
What about if they aren't convicted but they've been seen or are in the process of committing a crime?
If a criminal or someone who is in the act of committing a crime, is in combat, anything that gives the criminal some added advantage should be considered aiding and abetting. This includes healing/sanctuary/gs/haste/frenzy/bless/armor/vials/etc. I would be
very careful to punish someone who helps a criminal outside of combat because of the OOC backlash it could cause. Unlike RL, it's easier to get around most of the clues that you're a criminal, and if you get fooled in RL, you usually don't get punished. And you can't punish someone for prepping a PC. It's like giving a friend 50$, he buys a bat and robs a store. Unless you know first hand that he was going to rob the store, (which the mud would have no way of knowing with 100% accuracy) you get off...
Gilgon wrote:
Most Important: Casting a non-aggressive but very battle-affecting spell on people, such as various cabal or religion spells.
Furthermore, casting any of the cabals area spells that affect rooms should be a crime.
No on both accounts. The former, I would defend less staunchly, but one cabal comes to mind where this would really, really ruin a lot of the joy of being in that cabal, and would make an already PK-heavy mud worse.
Gilgon wrote:
And players should be able to email their patron immortal with a paragraph-long explanation for why a given player should be banished, despite having no crimes on their outlaw list.
If logs can be provided where it's 100% clear it's
not not just certain cabal abilities in play, I could go for this. Otherwise, the IMMs just open themselves up for pain.
sleeper