Shattered Kingdoms

Where Roleplay and Tactics Collide
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 Post subject: Quiet Mode
PostPosted: Fri Jan 30, 2009 9:47 am 
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Mortal

Joined: Thu Jun 22, 2006 8:43 am
Posts: 2323
SK Character: Airkli
When toggled.. I would like to see a message along the lines of..

"XXX tries to communicate, but your mental barrier resists the attempt."


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PostPosted: Fri Jan 30, 2009 10:00 am 
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Mortal

Joined: Tue Feb 21, 2006 6:25 am
Posts: 211
Which would make it less... quiet...


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PostPosted: Fri Jan 30, 2009 10:10 am 
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Mortal

Joined: Fri Jul 09, 2004 8:43 am
Posts: 5614
Location: Columbia, South Carolina
SK Character: Pilnor, Surrit, Berr, Rall
I would appreciate some sort of echo, maybe every 10 minutes, or on login.

> The comforts of the inn put you at ease.
> Your mind remains closed to outside contact.

Not really that much of a big deal, but I hate turning on quiet mode due to often being afk, then forgetting to turn it back off.


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PostPosted: Fri Jan 30, 2009 10:12 am 
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Mortal Philanthropist

Joined: Mon Jun 21, 2004 12:58 pm
Posts: 3632
Location: Spokane, WA
You can script that yourself. Someone made a timer to remind them to vote for sk, you can change it to tell you that you are in quiet mode.


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