Shattered Kingdoms
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Ranged Weapons
https://shatteredkingdoms.org/forums/viewtopic.php?f=22&t=18691
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Author:  Konrin [ Sun Apr 05, 2009 1:38 pm ]
Post subject:  Ranged Weapons

I've wondered this for a while but I've seen nothing in the help files or elsewhere that indicates what stat affects bow/crossbow/sling damage?

Strength? Dex? Nothing? I know people always said that particularly scouts need dex... except it doesn't seem to do anything that would be at all useful for them since they rarely need to dodge blows and the carrying capacity isn't really worth maxing a stat out for. So is dex what affects the damage or was there some other reason people insisted on maxing out dex?

Author:  brownboyku [ Sun Apr 05, 2009 2:02 pm ]
Post subject: 

You know I've been wondering the same thing. This is just a wild guess but Dex will affect your to hit chance. And I'm merely guessing but there are probably some bows out there that might use your str for bonus damage and then I could be wrong.

However, I do know high dex will help you walk farther, avoid snares, and (maybe) have a better ambush? At least a more accurate one.

Author:  Salandarin [ Sun Apr 05, 2009 2:08 pm ]
Post subject: 

1) carrying capacity matters when you're taking ammo into consideration. remember that you lose mobility/saves when you start filling up your carrying cap.
2) traveling distance, given that scouts thrive best outdoors
3) trip, dirt kick
4) i don't know with absolute certainty if this is true of SK, but:

the general rule of dex/str across DnD-base RPGs is that dex determines probability to hit, str determines damage. given that scouts have only one high damage ability (ambush), they'll find more benefit out of making sure all of their hits land, as opposed to landing fewer, bigger hits. there's no reason a scout can't/shouldn't max str, too, but dex seems (to me) to be more important.

Author:  Konrin [ Sun Apr 05, 2009 2:13 pm ]
Post subject: 

I won't referring to scouts in general, but rather using their requirement to max dex as a supposition as to what stat affects ranged damage.

Author:  ninja_ardith [ Sun Apr 05, 2009 2:46 pm ]
Post subject: 

I've said it before and I'll say it again. The awesomeness stat affects your to-hit rolls.

Author:  The Mighty Fluffball [ Sun Apr 05, 2009 4:29 pm ]
Post subject: 

Poor Ardith. You must have to get your weapons enchanted out the wazoo.

Author:  Arelgama [ Sun Apr 05, 2009 5:49 pm ]
Post subject: 

Zing!

Arelgama

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