Shattered Kingdoms

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 Post subject: To all elf and deep-elf players.
PostPosted: Tue Apr 21, 2009 2:05 pm 
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Joined: Sun Aug 08, 2004 4:58 pm
Posts: 946
Location: Tennessee
Quote:
[Game help] enmity

"A good deep elf or an evil elf is simply not possible. A Grey elf or deep
elf is simply not possible. A griffon or elf friendly with a deep elf is
unnatural and a revilement to all the gods. Let anyone who sees one aiding
the other destroy them both, for they are abominations to the gods."
--- From "Gathered Counsel of the Gods" edited and compiled by Riov Ryon,
half-elf Torrum Aracana Scholar.

"Why do I hate elves? Huh, why do you like asking questions?"
---Gorsan Tinel, Deep Elf mercenary of Ch'zzrym

"The enmity will never die for the same reason you'll never see sunlight in
shadow."
---Sylanis Yaniel, Elven sorcerer of Sith'a'niel

"It is a rite of passage in some of the Ch'zzrym Houses for a young deep elf
to go out in the world and return with the scalp of an elf. It thus binds the
young ones closer to their House, and perpetuates the eternal cycle of
conflict and revenge..."
---From "Lasting Enmity" by Twiza Vonis, human Torrum Arcana Scholar

"For the cause of good I must commit violence against those that are evil. As
one must lance an infected boil, so must one purge the deep elves from the
realms."
---Ravin Felgaros, elven paladin and commander at Fort Tethos

"You see the seeds of redemption in the heart of this creature? I disagree.
So let us then slay him and commit his spirit to the care of the gods. They
shall know their own."
--- Sir Lorias Fenlarath, Knight Commander of Taslamar, Paladin and
elven hero of old.

See also: enmity2 enmity3


Quote:
[Game help] enmity2

...Svart felt the knife twist within. It was at this moment she decided
that her path led down the trail of suffering and strength, regardless of
cost. In depending upon others, one becomes a victim, she reasoned, even if
that person is your kin. In her fury, Svart drew her sword and in one motion,
cleaved Henkilo in twain.
Henkilo gasped in sorrow, and her spirit left the realms forever to join
the gods. Sith'a'niel cried aloud as if she herself had been struck, and wept
over the body of her mother.
"Come to me, my brothers and sisters," cried Svart. "Let us mold the realms
in our image. Let us be free of the other races and hold dominion over all
the realms beneath our feet, for truly, that is what the gods intended."
Sith'a'niel, still weeping for her mother, rose to defy Svart. "We've been
granted responsibility, not dominion, my sister. And it is apparent that your
heart would twist the realms away from the gods' intentions."
Half of the children sided with Sith'a'niel, half with Svart. With a howl
of rage, Svart and her followers began to battle Sith'a'niel and her cohorts,
fighting over the very spot where their mother had died. Sith'a'niel's band
managed to fight back Svart's, forcing them deep into the bowels and belly of
the earth.
There did Svart and her band form a city, the city of Ch'zzrym. They called
themselves the deep elves, and the followers of Sith'a'niel took the name
elves....
So, then, did Sith'a'niel and the elves take to the woods, creating homes
and shelters for themselves in the bows and branches as children of trees and
sunlight.
To this day, from the deeps come the children of Svart to take dominion,
from the forests and woods come the children of Sith'a'niel to protect and
contain.

--- "The Myth of Henkilo" translated from versions of tale in both the
ancient Sylvan and Deep by Dylva Razhell. Full text available at Craeftilin
University.

See also: enmity enmity3


Quote:
[Game help] enmity3

The enmity between elves and deep elves is as deep and primeval as the
hostility between fire and water. What one must understand is that Good is as
ingrained into elves as Evil is into deep elves, in nature, in upbringing,
and in world view. To turn from this path is impossible....
The nature of the elf/deep elf division has its truth covered in the murk
of the deepest prehistory. That difficulty, however, has not stopped scholars
like myself from pontification and speculation. Torrum Arcana scholar Wesley
Wifts, for example, claims it was simply a matter of evolution which "created
the roiling division in world view as well as physical appearance" (234, see
also Viorgin Curmen's chapter on the evolution of elves in his tome "Leap in
Form: A Study of Divergence"). That is, because it suited them better for
survival, the elves became "good" sorts who interacted diplomatically with
other races, while the cloistered deep elves grew self-oriented and
xenophobic in their separation. Even the attributes can be seen as natural
selection: the pale cast of the deep elf works well for a creature who sees
little of the sun, and the golden cast of the elves works best for those must
blend against trees and endure the light of the sun. The two races, goes the
claim, are both tributaries of the same river....
Folklore supports the theory of an original race from which these two
cousins sprung. Imperial Scholar Nolis Porstoy points out that the myth of
Henkilo, despite blatant master-race propaganda and bias evident in "every
over-solemn syllable," may have a germ of truth to it (56). Careful study has
shown definite links in heritage between the two races, separated in the
polar opposites by some event so far-flung in the past we may never uncover
it, the "Halfling Universal Source Race" theory notwithstanding (Blunderbuck,
241-78)....
Yet for being only skin deep, the differences are immense. Elves are
totally oriented towards the causes of good, deep elves to the causes of
evil. A change in one race's world view from one to the other is such an
enormous change that it cannot be done, for "such a severe change would
surely result in catatonia and internal and physical damage," (Shooth, 567).
Even a move to the neutral world view is impossible, as the pursuit of Good
and Evil is forever locked into the hearts of elves and deep elves,
respectively....

---Excerpts from "Racial Enmities: A Study of Self-Perpetuating Violence
Cycles," by Quarn Bagasill, gnome Professor Emeritus of Craeftilin University


Please IMMs give me the ability to curse so I can rail all these people who refuse who roleplay elf/deep-elf enmity.


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 Post subject:
PostPosted: Tue Apr 21, 2009 2:20 pm 
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Joined: Sat May 07, 2005 8:16 am
Posts: 4124
Location: Las Vegas, Nevada
SK Character: Achernar
Logs? Is this an abstract idea? Send us logs, we deal with it.


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 Post subject:
PostPosted: Tue Apr 21, 2009 4:07 pm 
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Joined: Thu Jan 22, 2009 4:41 am
Posts: 2596
Location: Witness Protection
SK Character: Cyndane - Talys
I'm so tired of people going OMG WHAT A [REDACTED] PALADIN! WHAT A [REDACTED] ELF! WHAT A [REDACTED] DELF!

Handle the [REDACTED] ICly if you have a problem.


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 Post subject:
PostPosted: Tue Apr 21, 2009 4:14 pm 
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Joined: Sun Aug 08, 2004 4:58 pm
Posts: 946
Location: Tennessee
I do handle it IC. But this is just a friendly reminder for those who don't read help files.


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PostPosted: Tue Apr 21, 2009 4:26 pm 
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Joined: Wed May 29, 2002 8:08 am
Posts: 1232
Location: Tennessee, U.S.A
Achernar's mom doesn't read the helpfiles.

....


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PostPosted: Tue Apr 21, 2009 5:16 pm 
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Joined: Fri Apr 10, 2009 6:22 am
Posts: 83
Location: GTA Canada
I agree, people need to start playing them as they are suppose to be played. Elves should not *tolerate* the deepelves, have a classification of *that one isn't as bad as the other*.... I mean really.... and the classic.. *But my deepelf wishes to change how our race is viewed* You are EVIL....eeeeeeeeeevvvvvvviiiiiiiilllllllll (said in a deep menancing tone)


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PostPosted: Tue Apr 21, 2009 9:19 pm 
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Joined: Wed May 05, 2004 1:58 am
Posts: 2423
Location: Athens, Greece
In most of the cases it's elves/deep-elves played by affiliated players. :roll:

There's no excuse, elves should not stand deep-elves and vice versa.


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PostPosted: Tue Apr 21, 2009 9:40 pm 
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Joined: Mon Feb 10, 2003 8:21 am
Posts: 437
Location: cheetos and hot chocolate
Just because you dont like them doesnt mean you cant not interact without fighting and killing. To even be tolerable isnt even stretching it. There is always thet mistrust and watchfulness however to interact with one for rp purposes should be fine. If not half the population of the game would be killing eachother all the time because they "HATE" eachother.


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PostPosted: Tue Apr 21, 2009 10:12 pm 
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Joined: Sun Aug 08, 2004 4:58 pm
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Location: Tennessee
Yeah but sittin in an inn and shooting the [REDACTED] with them? Negative ghost rider.


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PostPosted: Tue Apr 21, 2009 11:15 pm 
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Joined: Wed May 05, 2004 1:58 am
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Location: Athens, Greece
h0l09ram wrote:
Just because you dont like them doesnt mean you cant not interact without fighting and killing. To even be tolerable isnt even stretching it. There is always thet mistrust and watchfulness however to interact with one for rp purposes should be fine. If not half the population of the game would be killing eachother all the time because they "HATE" eachother.


Who said anything about killing? If they could RP their enmity, and even what forces them to stay in the same place for a reason properly, I would even enlighten them. Hatred does not necessarily mean PK, at least not in a heavily RP based game.


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