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[New Skill Idea] Flight Fighting https://shatteredkingdoms.org/forums/viewtopic.php?f=22&t=18887 |
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Author: | VelvetWinter [ Mon May 18, 2009 1:50 pm ] |
Post subject: | [New Skill Idea] Flight Fighting |
Automatic Skill (barbarians) A close cousin to blind fighting. Negates the penalties from flight when in melee. Innate ability for griffons (or not). This is an attempt to compensate for the loss of HP trains. |
Author: | Edoras [ Mon May 18, 2009 2:21 pm ] |
Post subject: | |
Meh. Usually riding on a pet is the best thing for a barbarian to do anyways (If you're focusing purely on combat), which kinda negates flying. |
Author: | Forsooth [ Mon May 18, 2009 2:56 pm ] |
Post subject: | |
My understanding is that flight combat penalties only apply to magical flight. That means griffons are already unaffected, and it makes no sense that barbarians be unaffected. While there are legitimate exceptions, barbarians aren't supposed to be a magic-friendly class. Taking it the other way, and providing a skill that buffs mounted and natural flight might work better. It'd depend on the buff, though. |
Author: | Salandarin [ Mon May 18, 2009 10:26 pm ] |
Post subject: | |
firstly, forsooth is correct. secondly, it makes no fcking sense that barbarians would be accustomed to fighting in mid-air. |
Author: | VelvetWinter [ Tue May 19, 2009 7:37 am ] |
Post subject: | |
Barbarians are uncivilized warriors who combine instinct, determination and sheer brute force into a formidable fighting style. The entire life of a barbarian is combat. They should be accustomed to fighting in any conditions, under any circumstances. The only skill that cant be used while flying is dirt kicking. Forsooth wrote: "barbarians aren't supposed to be a magic-friendly class." Help barbarian wrote: "Most barbarians view magic as a weakness and disapprove of its use." Keyword: Most. The purpose of implementing MR trains was to provide an -option- whether to play a magic-hating barb or not. |
Author: | mundufisen [ Tue May 19, 2009 12:24 pm ] |
Post subject: | |
Funny, barbarians hate magic...but their best friends are the shaman. :/ |
Author: | Teh_Peso [ Tue May 19, 2009 12:44 pm ] |
Post subject: | |
In Soviet Aghelia, Air Fights You. |
Author: | Raina [ Tue May 19, 2009 12:45 pm ] |
Post subject: | |
I thought shaman magic was 'spirits' and not 'mira' type magic. |
Author: | Aneira [ Tue May 19, 2009 12:51 pm ] |
Post subject: | |
There's a thousand was to RP the magic/barbarian relationship. It's certainly viable to differentiate between the power of the spirits or even the gods and sorcery (of course it's just as viable to not do so). And just because not all barbarians would not be opposed to magic doesn't mean that it's feasible to give the entire class a skill that relies on them using magic (after all, most barbarians do view the use of magic in poor light). I'm not terribly concerned either way, but that specific argument doesn't make sense. |
Author: | VelvetWinter [ Tue May 19, 2009 2:01 pm ] |
Post subject: | |
The entire class was given suppression. Only useful to an MR barb. This gives the HP-oriented barb a skill likely only to be useful to them (cant be tripped). |
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