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In the moment of certain death... https://shatteredkingdoms.org/forums/viewtopic.php?f=22&t=19092 |
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Author: | AhzWhaz [ Wed Jul 15, 2009 11:50 pm ] |
Post subject: | In the moment of certain death... |
Two things. First: when one is mortally wounded, it is as if the character is stunned. I propose that a change be made so that the character is conscious, and able to speak last words, (or emote) but unable to do anything else. [HP: 1%] [ME: 36%] [PE: 67%] > Xantium's shield blocks your attack. You lose your concentration on protection. You feel less protected. You lose your concentration on shield. Your force shield shimmers then fades away. Xantium does UNSPEAKABLE THINGS to you! You are mortally wounded, and will die soon, if not aided. [HP: -1%] [ME: 36%] [PE: 67%] > You are hurt far too bad for that. [HP: -1%] [ME: 36%] [PE: 67%] > Xantium does UNSPEAKABLE THINGS to you! You have been KILLED!! Second: I propose that all attacks in a round be played out, despite a killing blow in the start of the round. (The example provided does not permit this, as the killing blow was at the end of the round.) If this change is made, it is possible for both opponents to die; As if swords were swung at the same time without being blocked, parried, or dodged. Both blows would land, and both would be fatal. You could truly have a draw. |
Author: | grep [ Thu Jul 16, 2009 4:58 am ] |
Post subject: | |
I can see it now. Suddenly, Zombie Swashbucklers. Thousands of them. |
Author: | Minette [ Thu Jul 16, 2009 5:04 am ] |
Post subject: | |
for the lich king |
Author: | juggernaut [ Thu Jul 16, 2009 5:34 am ] |
Post subject: | |
For the Forsaken... |
Author: | grep [ Thu Jul 16, 2009 7:18 am ] |
Post subject: | |
You are all doing it WRONG. ...ahem... LIVE FOR THE SWARM |
Author: | SK_Phantom [ Thu Jul 16, 2009 8:07 am ] |
Post subject: | |
Quote: If this change is made, it is possible for both opponents to die; As if
swords were swung at the same time without being blocked, parried, or dodged. Both blows would land, and both would be fatal. I had this happen one time in a duel between a Paladin and a Hellion once, it was pretty epic, as we had been rping for awhile before we dueled. |
Author: | Fahrowik [ Thu Jul 16, 2009 8:49 am ] |
Post subject: | Re: In the moment of certain death... |
AhzWhaz wrote: Xantium's shield blocks your attack.
You lose your concentration on protection. You feel less protected. You lose your concentration on shield. Your force shield shimmers then fades away. Xantium does UNSPEAKABLE THINGS to you! You are mortally wounded, and will die soon, if not aided. you got your attack that round, or am i missing your point |
Author: | Edoras [ Thu Jul 16, 2009 8:51 am ] |
Post subject: | |
AhzWhaz wrote: Second: I propose that all attacks in a round be played out, despite a killing blow in the
start of the round. (The example provided does not permit this, as the killing blow was at the end of the round.) AhzWhaz's point was that if Kura's attack -hadn't- been shield blocked, Xantium would not have gotten his attack afterwards. |
Author: | Orac [ Thu Jul 16, 2009 9:27 am ] |
Post subject: | |
I don't think Dulrik needs to waste his time on something so trivial. How about trade skills. I'd prefer to see those. |
Author: | grep [ Thu Jul 16, 2009 10:02 am ] |
Post subject: | |
Trade Skills? There's already plenty of money to be made, some of that from player-made items, to boot. Adding player-created items would be interesting, but I'd sooner see strides made to make game-created items less prone to hoarding. I don't know how anyone had anything back during these glorious "60+ online" days I keep hearing about; its annoying enough as-is to join the reboot dash for epic lewts. Or else player-made items will just be hoarded just as much. |
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