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Wait, wait, wait... https://shatteredkingdoms.org/forums/viewtopic.php?f=22&t=19501 |
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Author: | Felgus [ Sun Nov 08, 2009 4:56 pm ] |
Post subject: | Wait, wait, wait... |
Okay, gates, summons and teleport, those made sense. But why can't I manifest to an inn? |
Author: | ninja_ardith [ Sun Nov 08, 2009 5:02 pm ] |
Post subject: | |
Stupid change altogether. Two thumbs down. |
Author: | Konge [ Sun Nov 08, 2009 5:30 pm ] |
Post subject: | |
Making Inns no transport made me sad. |
Author: | Aneira [ Sun Nov 08, 2009 5:36 pm ] |
Post subject: | |
Woah, when did that happen? |
Author: | Salandarin [ Sun Nov 08, 2009 6:08 pm ] |
Post subject: | |
it's a bleeding inn, why the hell would anyone make them no-transport you should not feel safe in an inn |
Author: | grep [ Sun Nov 08, 2009 7:04 pm ] |
Post subject: | |
Recall just became a whole different move. |
Author: | ladyjennbo [ Sun Nov 08, 2009 7:04 pm ] |
Post subject: | |
Oh I just realized that this happened, too. It's RIDICULOUS. |
Author: | Felgus [ Sun Nov 08, 2009 7:25 pm ] |
Post subject: | |
Like I said, I didn't mind it as much when I thought it was just gates/summons/teleports, since it's not that hard to move one room to the left or right before you make a gate, but when half the damn MUD uses inns as RP locations, it's a real pain to try manifesting to someone anymore(of the eight people I knew on the Who List, only one of them was NOT in an inn). |
Author: | Turon [ Sun Nov 08, 2009 8:45 pm ] |
Post subject: | |
Yeah, the no-transport to inns change was really dumb. |
Author: | jhorleb [ Sun Nov 08, 2009 8:50 pm ] |
Post subject: | |
I disapprove also. Somebody should make a poll. Ardith? Ardith? |
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