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After Seeing Ardith's forum name https://shatteredkingdoms.org/forums/viewtopic.php?f=22&t=19828 |
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Author: | Chem [ Wed Feb 10, 2010 6:47 am ] |
Post subject: | After Seeing Ardith's forum name |
I think this game needs a Ninja class! |
Author: | Lightbringer [ Wed Feb 10, 2010 8:48 am ] |
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Has one -Rogue- |
Author: | josephusmaximus3 [ Wed Feb 10, 2010 9:08 am ] |
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Hellion |
Author: | Teh_Peso [ Wed Feb 10, 2010 9:14 am ] |
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Peso's |
Author: | Chem [ Wed Feb 10, 2010 10:01 am ] |
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Those are not Ninja's! And even suggesting such is pure idiocy! |
Author: | Morovik [ Wed Feb 10, 2010 11:51 am ] |
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There -are- ninjas in SK, you just can't see them. |
Author: | Lightbringer [ Wed Feb 10, 2010 12:15 pm ] |
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If a Rogue isn't an applicable choice for Ninja then I want a full breakdown of the skills/spells a Ninja class would entail. |
Author: | Le Petit Prince [ Wed Feb 10, 2010 12:19 pm ] |
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Spell: detect pirates. |
Author: | ninja_ardith [ Wed Feb 10, 2010 2:15 pm ] |
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Rogues are not ninjas. Neither are hellions. There's actually a historical basis in our world for the hellion type of knight. |
Author: | Chem [ Wed Feb 10, 2010 2:43 pm ] |
Post subject: | |
Lightbringer wrote: If a Rogue isn't an applicable choice for Ninja then I want a full breakdown of the skills/spells a Ninja class would entail.
Poisons Improved version of flee Enhanced melee skills Improved Dodging Clothe Armor Favoring Swords over Daggers Throwing Stars / Cantraps Mystic arts of Ninjutsu! Of course, such a class will need a its arch nemesis in the form of a Pirate. Though one can go a step farther and have a Zombie Ninja vs a Cyborg Pirate. Those battles would be epic. |
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