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Witnesses/Glancing Info Table https://shatteredkingdoms.org/forums/viewtopic.php?f=22&t=20081 |
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Author: | yorwos [ Wed Mar 31, 2010 12:55 am ] |
Post subject: | Witnesses/Glancing Info Table |
Since I've read this has been proposed and denied multiple times, I'll quote that out. Quote: 1st idea:
To give tribunal captains and 2nd in command the ability to set "temporary immunities to cabal members" for example a day or until the one that gave the order leaves the game temporary or permanently(delete), by letting one of the Judges know. To set : order Aztalyn immune <player> To remove: order Aztalyn immune remove <player> You informed the Judge so noone can report the offender. Other NPCs however,might go there and report the crime, to clear their memory, but the Judge will shoo them away as he informs them. Since the outlaw memory has the offender still there, if the captain believes that the one who was immune did something that crosses the line, he can remove the immunity and report him. EDIT: 2nd idea To have the witnesses to be able to give you a full report of what happened, "By storing what they saw in their memory" Reporting who was in that room except the offender, and what spells/skills were used. That would require that in the outlaw list table, the reporter's name is mentioned as well. EDIT2: 3rd idea. Glancing someone that is in a group, would give you an info table of that group, with certain things hidden (invis,hide,out of the room members,mana,pe) |
Author: | Achernar [ Wed Mar 31, 2010 4:07 am ] |
Post subject: | |
1. Its just not going to happen. 2. This idea needs more work. There was talk of adding more information to the outlaw system. 3. Seems like a lot of work. Maybe it could be a new skill for one class. |
Author: | grep [ Wed Mar 31, 2010 10:09 am ] |
Post subject: | |
If nothing else, glance should give you the target's group formation matrix. |
Author: | Turon [ Wed Mar 31, 2010 10:15 am ] |
Post subject: | |
You can tell who's in front of and behind the person you glanced at, which is good enough. |
Author: | grep [ Wed Mar 31, 2010 10:15 am ] |
Post subject: | |
grep want moar from a relationship |
Author: | laeZ1 [ Wed Mar 31, 2010 10:16 am ] |
Post subject: | |
I bet Grep's look alias is so complicated because she automatically uses glance on everybody in the room, then somehow rearanges the words so it makes more sense to her! |
Author: | grep [ Wed Mar 31, 2010 10:22 am ] |
Post subject: | |
I was not going to share that with the community. ![]() I won't have any l33t tictacs left, at this rate... |
Author: | laeZ1 [ Wed Mar 31, 2010 10:25 am ] |
Post subject: | |
Hm... if she's admitting to it, it must be something else... |
Author: | Baldric [ Wed Mar 31, 2010 10:27 am ] |
Post subject: | |
grep, do you ever pk, or do all your l33t tictacs go to waste? |
Author: | grep [ Wed Mar 31, 2010 10:31 am ] |
Post subject: | |
One day my character will bust into an inn and I will mash F5 over and over. When that happens, you are doomed. Doomed! ![]() Basically, I am watching everyone else and integrating their best practices. My secondary goal is to wrap some of these into more easily-used tools that help close the gap between the casual and competitive player in terms of the amount of information able to be reacted to in the MUD. |
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