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Upcoming Code Change! https://shatteredkingdoms.org/forums/viewtopic.php?f=22&t=20246 |
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Author: | Mira [ Sat May 15, 2010 1:28 pm ] |
Post subject: | Upcoming Code Change! |
We've been given the green light to create an official thread for prospective code changes since we now have Dulrik's attention. I will say that at least one of the reported bugs is being addressed as we speak. I'd like you guys to suggest changes or new features. Things to keep in mind: * Keep non-related posts away from this thread. * Every post may only contain ONE idea. * Ideas have to be THE most exciting thing you can think of. * Ideas have to be SIMPLE to get added. * Keep comments away, only ideas may be posted. We'll let this thread run for a while and then submit the five top ideas to Dulrik for implementation. We won't guarantee that they'll get put in the exact way you've had them fleshed out, but they will all be considered. Ready, steady, go! |
Author: | Dulrik [ Sat May 15, 2010 1:30 pm ] |
Post subject: | |
This thread gets my stamp of approval, but go back and re-read what Mira just wrote. ONE idea per post. Try to keep it balanced between being a SIMPLE change and one that would EXCITE you to see in the game. |
Author: | Neconct [ Sat May 15, 2010 2:06 pm ] |
Post subject: | |
Halfling Shaman |
Author: | grep [ Sat May 15, 2010 2:26 pm ] |
Post subject: | |
New, time-saving enchanting mechanics |
Author: | grep [ Sat May 15, 2010 2:27 pm ] |
Post subject: | |
Pets log out with you and re-appear where you left them (or with you?) instead of being freed. |
Author: | xcheese08 [ Sat May 15, 2010 2:28 pm ] |
Post subject: | |
Start a fight with hamstring when target is hyper alert |
Author: | grep [ Sat May 15, 2010 2:29 pm ] |
Post subject: | |
A "Prone?" column in the info command output |
Author: | patrisaurus [ Sat May 15, 2010 2:33 pm ] |
Post subject: | |
Reevaluate racial weaknesses & maximum stat distributions |
Author: | patrisaurus [ Sat May 15, 2010 2:34 pm ] |
Post subject: | |
Bring numbers back to attributes & scores instead of words |
Author: | Mira [ Sat May 15, 2010 2:39 pm ] |
Post subject: | |
Quote: * Ideas have to be THE most exciting thing you can think of.
Maybe I should have clarified that this implied you pick THE ONE most exciting idea you have out of your pool of exciting ideas. Carry on with that in mind henceforth. |
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