Shattered Kingdoms

Where Roleplay and Tactics Collide
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 Post subject: Warrior classes.
PostPosted: Sat Jun 26, 2010 8:30 am 
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Joined: Thu Jan 22, 2009 4:41 am
Posts: 2596
Location: Witness Protection
SK Character: Cyndane - Talys
These boring classes seriously need some kind of I don't know what, crafting or something.

I don't see how people play these classes. There is literally nothing to do, except pray to god you find some half-interesting RP, or hope somebody wants your help with something.

Playing a Sorc, Scout, and then a Merc, a song from Annie Get Your Gun comes to mind. :drunk:

Paladins can locate.
Shamans/Warlocks can brew.
Bards sing for everybody.
Sorcs/Necros/Priests, do I even need to explain?
Scouts can herb/skin.

Rogues can probably fit into the following list. Unless you find backstab really fun.

Wtf can Hellions/Mercs/Barbs/Swashies do? Uh. Hit things. YAY.


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PostPosted: Sat Jun 26, 2010 9:24 am 
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Joined: Thu May 11, 2006 11:00 pm
Posts: 2769
Location: Pearl Harbor, HI
SK Character: That one guy who pk'd you.
You can make lots of monies killing stuff.

That's about it.

Oh and mastering your skills...


Last edited by Tragonis on Sat Jun 26, 2010 12:11 pm, edited 1 time in total.

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PostPosted: Sat Jun 26, 2010 10:18 am 
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Joined: Fri Apr 17, 2009 9:50 pm
Posts: 5522
I hated having bards in my party because I would always have to add gag lines for their song spam. I could not imagine playing a bard and having to constantly put up with that.

Warrior classes have (lol) PVP. Not to be a negative Nancy, but after you explore the game world on your first sorcerer, the game really has little replay value except for getting off on killing other characters or twinking in a veiled system.

It's not the game's fault you exploited everything there was to exploit with Ealuriel.


It's mostly just your fault for deleting her.


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 Post subject:
PostPosted: Sat Jun 26, 2010 11:19 am 
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Joined: Thu Jan 22, 2009 4:41 am
Posts: 2596
Location: Witness Protection
SK Character: Cyndane - Talys
grep wrote:
Warrior classes have (lol) PVP. Not to be a negative Nancy, but after you explore the game world on your first sorcerer, the game really has little replay value except for getting off on killing other characters or twinking in a veiled system.

It's not the game's fault you exploited everything there was to exploit with Ealuriel.


It's mostly just your fault for deleting her.


Pretty much true, apparently.


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PostPosted: Sat Jun 26, 2010 11:21 am 
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Joined: Fri Jul 09, 2004 8:43 am
Posts: 5614
Location: Columbia, South Carolina
SK Character: Pilnor, Surrit, Berr, Rall
And your fault for specializing in craptastic battlewhips.

Mercs, swashies and barbs are takers, not givers. Without help, they suck. With help, they're scary as mess.


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PostPosted: Sat Jun 26, 2010 12:15 pm 
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Joined: Fri Oct 10, 2003 7:41 am
Posts: 1979
Location: Canada
More skills are always welcome. :drunk:


Last edited by Orac on Sat Jun 26, 2010 8:10 pm, edited 1 time in total.

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PostPosted: Sat Jun 26, 2010 12:24 pm 
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Joined: Sun Oct 25, 2009 4:42 pm
Posts: 15
Mercenary is my favourite class. It's fun trying to pick what weapons you can specialize in. Especially if you try to be original and not copy everyone else.


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PostPosted: Sat Jun 26, 2010 1:26 pm 
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Joined: Fri Apr 17, 2009 9:50 pm
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Some people like putting 30+ hours into a character concept and then promptly shooting themselves in the face, I guess.


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PostPosted: Sat Jun 26, 2010 2:33 pm 
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Joined: Wed Sep 24, 2008 12:21 pm
Posts: 4452
I had no problem finding enough things to do on my last melee character Arsilan.

Also, he was universally hated for crushing the entire mud.


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PostPosted: Sat Jun 26, 2010 2:50 pm 
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Joined: Fri Apr 17, 2009 9:50 pm
Posts: 5522
ninja_ardith wrote:
I had no problem finding enough things to do on my last melee character Arsilan.


WickedWitch wrote:
grep wrote:
getting off on killing other characters


Pretty much true, apparently.


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