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bandalore
https://shatteredkingdoms.org/forums/viewtopic.php?f=22&t=20378
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Author:  ninja_ardith [ Sun Jun 20, 2010 2:28 pm ]
Post subject:  bandalore

Accuracy wimp needed. Combined with the insane high accuracy, no parry stat, ability to reach and wear a shield all at the same time, this is the most powerful weapon in the game.

I really don't care if the rest of the bandalores in the game have been wimped to leather material either. There still exists a mithril and two energy bandalores. I believed for the longest time that the no parry stat was bugged and made it tougher for the defender to dodge and shield block, but that was until I bothered to check up on the bandalores accuracy. It's outrageously good.

With the bandalore, there is victory.

Let the QQ commence.

Author:  Kin [ Sun Jun 20, 2010 3:14 pm ]
Post subject: 

In the hands of a barb, any accurate low damage weapon is crazy good. One thing I've noticed is people don't really use slow, damaging weapons like great axes / halbreds and stuff. Most tend to use epees, bandalores and such.

I personally don't think that it's the accuracy so much as the speed. It seems to me any weapon that gets 6 attacks while hasted seriously out damages the heavy hitters because of the sheer speed and the accuracy. It's messed up that polearms, which are designed to take out well guarded ranks and such, are beaten by things like bandalores and battle whips simply because they're too slow and inaccurate to do anything. Seems like it's really hard to balance the quick weapons and the slow damaging ones..

Author:  Le Petit Prince [ Sun Jun 20, 2010 3:24 pm ]
Post subject: 

Nope. A barb with an epee isn't nearly as powerful as a barb with a bandalore. They'd still be awesome with four hits.

Author:  ninja_ardith [ Sun Jun 20, 2010 3:29 pm ]
Post subject: 

Kin wrote:
In the hands of a barb, any accurate low damage weapon is crazy good. One thing I've noticed is people don't really use slow, damaging weapons like great axes / halbreds and stuff. Most tend to use epees, bandalores and such.

I personally don't think that it's the accuracy so much as the speed. It seems to me any weapon that gets 6 attacks while hasted seriously out damages the heavy hitters because of the sheer speed and the accuracy. It's messed up that polearms, which are designed to take out well guarded ranks and such, are beaten by things like bandalores and battle whips simply because they're too slow and inaccurate to do anything. Seems like it's really hard to balance the quick weapons and the slow damaging ones..


Bandalore is far superior to battle whip.

Author:  Le Petit Prince [ Sun Jun 20, 2010 3:31 pm ]
Post subject: 

Only Syn likes battlewhips.

Author:  Baldric [ Sun Jun 20, 2010 3:39 pm ]
Post subject: 

Yeah I think most of the players who actively pvp and know what they are talking about have brought this up at some point. Bandalore should be nerfed.

Author:  Laechlyn [ Sun Jun 20, 2010 4:02 pm ]
Post subject: 

Bandalore should be nerfed and stuff like polearms and axes should get ricidulous damage increass. I mean with a polearm or a greataxe you should be able to kill someone in 4-6 hits easily and spellcasters 2-4. This is probably possible currently with some specs and races, but I think the real problem is it's so gosh darn hard to land a hit with any slow weapon.

Author:  Achernar [ Sun Jun 20, 2010 11:08 pm ]
Post subject: 

I would push for removing reach from all but polearm. Then I would go for a super huge increase to damage on polearm. If I was to do anything with bandalore, I'd remove the reaching potential.

Author:  Sakhul [ Mon Jun 21, 2010 12:48 am ]
Post subject: 

Making all other bandalores in the game leather is counter productive because it makes a select few extra overpowered. Just wimp the damn things already.

Author:  Laechlyn [ Mon Jun 21, 2010 11:35 am ]
Post subject: 

Yeah making the yo-yos leather was really weak because of what was already said. Now instead of being wimped and still somewhat useful now they're just not useful at all.

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