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Art/Mana count.
https://shatteredkingdoms.org/forums/viewtopic.php?f=22&t=20991
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Author:  Cruor [ Fri Feb 04, 2011 6:11 pm ]
Post subject:  Art/Mana count.

Is there any chance our number of Art/Mana trains can be recorded down like everything else in the attributes list.

Author:  Terrus [ Fri Feb 04, 2011 6:42 pm ]
Post subject:  Re: Art/Mana count.

That would be nice! I track mine by making an alias for each and updating it everytime I train one.

Author:  Aust [ Fri Feb 04, 2011 7:47 pm ]
Post subject:  Re: Art/Mana count.

Add up some hp/move/mr(lol) counter too!

Sometimes I shelve a character for a while, when I come back I totally forget if I did or didn't train art, and how many times...

Author:  Edoras [ Fri Feb 04, 2011 8:53 pm ]
Post subject:  Re: Art/Mana count.

Piece of paper?

Author:  Teh_Peso [ Fri Feb 04, 2011 9:01 pm ]
Post subject:  Re: Art/Mana count.

Lol@Edoras for being right.

Author:  Cruor [ Fri Feb 04, 2011 9:17 pm ]
Post subject:  Re: Art/Mana count.

For those of us who do not keep track of things well around the house. *cough* It sounds quite simple to implement. Im not asking for this to be a priority by far, there is much more important things that could be coded instead of this atm. But I would atleast like to have it considered for a later project.

Author:  Dayamin [ Sat Feb 05, 2011 10:11 am ]
Post subject:  Re: Art/Mana count.

I've gotten in the habit of making a stat list for everyone of my characters from a blank notepad template I use. I just mark down which stats I trained next to the level in the template. It only took 5 minutes to make the original template and a few second to update it each time and save it under my characters' names.

Author:  Adroan [ Sat Feb 05, 2011 10:15 am ]
Post subject:  Re: Art/Mana count.

Dayamin wrote:
I've gotten in the habit of making a stat list for everyone of my characters from a blank notepad template I use. I just mark down which stats I trained next to the level in the template. It only took 5 minutes to make the original template and a few second to update it each time and save it under my characters' names.


I have been doing the same thing since I started playing, its funny because I look back to my first every who was an Elf Scout in the Talons, he had 18 CHA and 2 art, and 2 hp. I had no clue what I was doing.

Author:  Nightwing [ Mon Feb 07, 2011 10:22 am ]
Post subject:  Re: Art/Mana count.

Code:
[HP: 100%] [ME: 100%] [PE: 100%]
>train stat hp
Your durability increases!

[HP: 100%] [ME: 100%] [PE: 100%]
>grin self
You grin at a sudden thought.

[HP: 100%] [ME: 100%] [PE: 100%]
>Alias hp 6
Alias added.

[HP: 100%] [ME: 100%] [PE: 100%]
>Alias mana 2
Alias added.

[HP: 100%] [ME: 100%] [PE: 100%]
>Alias art 4
Alias added.

[HP: 100%] [ME: 100%] [PE: 100%]
>Alias move 2
Alias added.

[HP: 100%] [ME: 100%] [PE: 100%]
>sayto self 'How many times I have I trained my attributes?'
You ask to yourself 'How many times I have I trained my attributes?'

[HP: 100%] [ME: 100%] [PE: 100%]
>Alias
Current aliases:
hp 6
mana 2
art 4
move 2

[HP: 100%] [ME: 100%] [PE: 100%]
>nod
You nod to yourself.


Credit for this idea goes to Syn.

Author:  Baldric [ Mon Feb 07, 2011 12:07 pm ]
Post subject:  Re: Art/Mana count.

My computer has this thing called Microsoft Word.

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