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Dexterity https://shatteredkingdoms.org/forums/viewtopic.php?f=22&t=21145 |
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Author: | Dxex [ Sun Apr 03, 2011 2:20 pm ] |
Post subject: | Dexterity |
Perhaps I am just voerly numb to what I am seeing, but does a huge dexterity really not mean that much unless boosted there by haste? I notice a HUGE difference in str but very little in dex. thoughts? |
Author: | Baldric [ Sun Apr 03, 2011 3:49 pm ] |
Post subject: | Re: Dexterity |
Maybe you're confused because you think dexterity affects how many attacks you get. It doesn't. Haste does increase the amount of attacks you get, though. |
Author: | Terrus [ Sun Apr 03, 2011 3:52 pm ] |
Post subject: | Re: Dexterity |
I think dexterity plays a role in to hit, and to dodge, it also naturally increases your reflex. What mood are you fighting in? If you're in aggressive stance that might be the source of your woes... |
Author: | ninja_ardith [ Sun Apr 03, 2011 3:56 pm ] |
Post subject: | Re: Dexterity |
Dexterity is for the weak. |
Author: | Dxex [ Sun Apr 03, 2011 4:21 pm ] |
Post subject: | Re: Dexterity |
I've done all moods, the defensive stance doesn't seem to give a significant dodge/shield block boost, maybe and extra round round and a half. Been playing D&D and those dex mods seem more preveilant. I am not talking weapon speed, you can artifically expand your dex with haste. |
Author: | ninja_ardith [ Sun Apr 03, 2011 4:38 pm ] |
Post subject: | Re: Dexterity |
Hi, I played a paladin for over a year, I believe I am very well qualified to speak on this matter especially since I ended up being the group's tank in most situations. the defensive stance is balls to the wall awesome. If I had to choose between aggressive and defensive, defensive would beat it out 95% of the time. The defensive stance gives a bonus to dodge, which is a stat. It also seems to make evasion type skills activate a lot more often. The simple answer is that you take less damage while defensive. A lot less. Armed with my trusty 8/8 kama and the defensive stance, I could forge into certain areas alone, or with one other PC, usually a merc or barb. Given that I could heal myself, and I was guaranteed to be able to take hits via the rescue skills it was a no-brainer. Having a higher dexterity increases the dodge stat, that is the leet "miss" message you get when someone tries to crack your skull open with his can-opener. I don't think you fully appreciate the bonuses that defensive stance give, because they are outrageous compared to aggressive, which probably doesn't give a bonus at all. I don't know. I rarely went on aggressive mode just because it was so much better than aggressive, and I'd also like to point out that I think Edoras is right that it makes bashes/trips fail a lot more. That's just too elite to pass up. But I definitely outperformed on defensive. I don't even think the 4 attacks I got with haste was worth it compared to the sheer toughness you receive on the defensive stance. In short, get the [REDACTED] out of my constituency. I didn't want you voting for me. |
Author: | Dxex [ Mon Apr 04, 2011 5:31 pm ] |
Post subject: | Re: Dexterity |
Yeah, I am still getting bashed to hell. |
Author: | Dexity [ Tue Apr 05, 2011 11:06 am ] |
Post subject: | Re: Dexterity |
What level are you? Have you mastered all of your defensive skills? Are you getting bashed by NPCs or PCs? NPCs have a insanely high success rates for some skills. |
Author: | Dxex [ Fri Apr 08, 2011 2:10 pm ] |
Post subject: | Re: Dexterity |
Working on NPCs, my life is extended a bit on mood defensive, but being tripped/bashed/dirt kicked by NPCs doesn't seem to change at all. |
Author: | Zellidon [ Fri Apr 08, 2011 9:10 pm ] |
Post subject: | Re: Dexterity |
I swear 90% of NPCs have 30 dex or something =P |
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