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Nospam https://shatteredkingdoms.org/forums/viewtopic.php?f=22&t=21287 |
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Author: | Anjin [ Tue Jun 07, 2011 6:18 pm ] |
Post subject: | Nospam |
So. How about updating nospam to only filter out 'spam' messages of miss, dodge, and block if the attacks are happening as part of regular combat round actions? That way, nospam won't omit miss-dodge-block messages such as the 1-3 melee attacks that initiate combat, before the first combat 'round', when someone types in 'kill XYZ.' It also wouldn't omit things like the dodging of a hamstring / circle stab. Only regular, non-initiating combat attacks. With the current system, I won't realize it if someone types 'kill XYZ' and misses their first attacks. |
Author: | Mythrilshotgun [ Tue Jun 07, 2011 6:49 pm ] |
Post subject: | Re: Nospam |
I still don't understand nospam, myself. Thus, I don't use it... but sounds reasonable? I've only played one melee character above novice, so I don't know much about melee. |
Author: | grep [ Tue Jun 07, 2011 10:33 pm ] |
Post subject: | Re: Nospam |
If the game has flat-footedness still in it, perhaps nospam could never filter out attacks made against a flat-footed character? |
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