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 Post subject: help armor2
PostPosted: Tue Aug 09, 2011 4:55 pm 
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Wasn't quite sure where to post this, but why can't Priests of Ain wear heavy armor? Ain is one of the religions which a Hellion/Paladin can join. All the other religions for Knights allow their Priests to wear heavy armor, or is there a IC reason for this?


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 Post subject: Re: help armor2
PostPosted: Tue Aug 09, 2011 5:16 pm 
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I agree with jhorleb even before he posts that heavy armor is worthless for a priest.


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 Post subject: Re: help armor2
PostPosted: Tue Aug 09, 2011 5:57 pm 
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Joined: Tue Mar 15, 2011 12:08 am
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Location: Denver, CO
SK Character: Ncar
They were wimped down to light armor in exchange for their nifty religious spell, it's way worth it.


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 Post subject: Re: help armor2
PostPosted: Tue Aug 09, 2011 6:07 pm 
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AndrewRooz wrote:
They were wimped down to light armor in exchange for their nifty religious spell, it's way worth it.


Ah, guess that explains it.


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 Post subject: Re: help armor2
PostPosted: Tue Aug 09, 2011 7:53 pm 
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Joined: Sat Mar 02, 2002 4:00 pm
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Location: New York
Ardith read my mind.


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 Post subject: Re: help armor2
PostPosted: Tue Aug 09, 2011 8:41 pm 
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If you want to make the Aludra, Ain and Mira and spells balance with ones like the Achernar, Alshain and Sadal spells, making the first group wear light armor is just one small step. Making them run around naked, might be closer to balance.

Not giving people ridiculously imbalanced spells for choosing one RP concept over another might get you a little closer, though. Good job, guys.


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 Post subject: Re: help armor2
PostPosted: Tue Aug 09, 2011 9:52 pm 
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Location: Denver, CO
SK Character: Ncar
Or your RP concept....Force everyone to RP your concepts?


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 Post subject: Re: help armor2
PostPosted: Tue Aug 09, 2011 10:15 pm 
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You guys are being nazi's......


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 Post subject: Re: help armor2
PostPosted: Wed Aug 10, 2011 8:57 am 
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Location: Tempe, AZ
Anjin wrote:
If you want to make the Aludra, Ain and Mira and spells balance with ones like the Achernar, Alshain and Sadal spells, making the first group wear light armor is just one small step. Making them run around naked, might be closer to balance.

Not giving people ridiculously imbalanced spells for choosing one RP concept over another might get you a little closer, though. Good job, guys.


What are you smoking?


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 Post subject: Re: help armor2
PostPosted: Sat Aug 13, 2011 10:07 pm 
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Joined: Sun May 29, 2011 12:28 pm
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The very, very best.


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